Space Engineers

Space Engineers

Helmet - 3D HUD and reflective glass
ZeroKnight 2015 年 6 月 24 日 下午 3:59
HUD elements jump around endlessly in Multiplayer
I'm hosting a game for myself and a friend and just added this awesome looking mod. Unfortunately, the HUD elements sporadically jump around (like violently vibrating sort of). Render Interpolation setting doesn't make a difference unfortunately.

Problem is not present in an offline world. Given that the HUD is just "blocks strapped to your face", I wonder if that's why it's only twitchy in multiplayer.
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Digi  [开发者] 2015 年 6 月 25 日 上午 3:43 
Well the blocks only exist on each client and are not synchronized with the server so they shouldn't do that. This worked fine before so I can assume it's because they changed something in the game which means I probably can't do much about this, but I'll look into it.
最后由 Digi 编辑于; 2015 年 6 月 25 日 上午 3:44
ZeroKnight 2015 年 6 月 25 日 上午 5:11 
Interesting, thank you for taking the time to look into it!
Digi  [开发者] 2015 年 6 月 25 日 上午 6:11 
I've asked a friend to host a server, we spammed stuff around, laggy as hell (both network and sim speed laggy kinds), HUD had no issues.

I tested it in both DX9 and DX11.

So I can't replicate it to see what's even going on xD if you can make a video demo of it :P
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