Space Engineers

Space Engineers

Helmet - 3D HUD and reflective glass
Sourdough Bread 2015 年 11 月 13 日 上午 8:39
{Bug} Shadow where hud element was.
I tried to turn off the gravity indicator icon because being right in front of my face was really annoying. I went to the config file and set the value for the gravity icon from True to False.
I used the reload command. It tells me there's an error and blah de blah and there's a dark spot where the icon used to be. Picture here and log info, which was in the log 3 times (i believe i reloaded 3 times so I have one copy of it.)

Picture: http://imgur.com/uIUz0IN

Log:

[10:36:35] ERROR: Invalid speedunit value: mps
[10:36:35] Loaded settings:
enabled=True
renderer=DX11
hud=True
glass=True
autofovscale=False
scale=0
hudscale=0
warnblinktime=0.25
delayedrotation=0.5
warning=True
up=0.035
left=0
hudmode=0
health=True
up=-0.062
left=0.085
hudmode=0
warnpercent=15
warnmovemode=0
energy=True
up=-0.058
left=-0.085
hudmode=0
warnpercent=15
warnmovemode=0
oxygen=True
up=-0.066
left=-0.08
hudmode=0
warnpercent=15
warnmovemode=0
oxygenenv=True
up=-0.066
left=-0.08
hudmode=0
hydrogen=True
up=-0.074
left=-0.075
hudmode=0
warnpercent=15
warnmovemode=2
inventory=True
up=-0.07
left=0.075
hudmode=0
broadcasting=True
up=-0.077
left=0.082
hudmode=0
dampeners=True
up=-0.076
left=0.074
hudmode=0
gravity=False
up=-0.048
left=0
hudmode=0
display=True
up=-0.07
left=0
hudmode=2
updaterate=20
quality=1
fontcolor=151,226,255
bgcolor=1,2,3
bordersuitcolor=True
speedunit=mps
reminder=False
[Spoiler/]

I'm guessing I can move it around, which I'll try.
最后由 Sourdough Bread 编辑于; 2015 年 11 月 13 日 上午 8:40
< >
正在显示第 1 - 1 条,共 1 条留言
Digi  [开发者] 2015 年 11 月 13 日 上午 11:58 
No, that is the LCD's shadow, which is in the known issues.
You can disable the LCD if you want to get rid of that shadow at the moment :/

I'm still waiting on keen to fix the disable shadow flag on entities, I've tried myself but I can't seem to be able to disable shadows on specific things in the source code so I can't really fix it myself with a pull request.
EDIT: I've used your picture to bump the issue on github, maybe they'll be more inclined to help now xD

On an unrelated note, I'm not sure why it says 'mps' is invalid since it is valid, I'll have to check that out.
最后由 Digi 编辑于; 2015 年 11 月 13 日 下午 12:09
< >
正在显示第 1 - 1 条,共 1 条留言
每页显示数: 1530 50