Space Engineers

Space Engineers

Helmet - 3D HUD and reflective glass
Wygos 2016 年 1 月 10 日 上午 8:44
Black helmet border dissapear on sky
When on planets look at sky black borded becomes transperant/invisible When look at ground it comes back.Indoors works fine When black helmet borders colide with sky texture they become invisible.
DX11 game using DX11 and DX9 helmet. 960GTX win7 sp2
最后由 Wygos 编辑于; 2016 年 1 月 10 日 上午 8:50
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Digi  [开发者] 2016 年 1 月 10 日 下午 7:44 
Known issue as I mentioned in the description, no idea how to fix it and why it only happens with the border :/
最后由 Digi 编辑于; 2016 年 1 月 10 日 下午 7:44
Wygos 2016 年 1 月 11 日 上午 7:06 
oh sorry didnt see it. I bet it has something to do with how sky texture is used. So its a shame. Great mod btw. thank you.
President of Nauru 2016 年 2 月 4 日 上午 9:09 
glad to see i wasn't the only person who noticed this.
It's the most ignorable thing in the universe though.
Wygos 2016 年 2 月 5 日 上午 1:11 
Seems like the problem of black border dissapearing has solved it self after patch. Was it something on keens side that fixed it? It works perfectly now.
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