Team Fortress 2

Team Fortress 2

Unique Rocket Models
Optimist 2015 年 1 月 27 日 上午 9:36
Incompatibility
With the Airstrike now available this should now be a thing
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正在显示第 1 - 15 条,共 20 条留言
yankeesiege 2015 年 2 月 1 日 上午 7:42 
Agreed. I don't see why it can't be.
DiamondDust(she/her) 2015 年 2 月 11 日 下午 6:56 
ikr
yankeesiege 2015 年 2 月 12 日 上午 8:53 
If this were to be a thing, then a model should also be made for the Beggar's Bazooka and Liberty Launcher.
Also, before the Air Strike, there was the Cow Mangler, which not only uses a unique rocket model, but also a unique reload animation.
最后由 yankeesiege 编辑于; 2015 年 2 月 12 日 上午 8:54
Optimist 2015 年 2 月 12 日 下午 7:43 
引用自 spikefist99
Also, before the Air Strike, there was the Cow Mangler, which not only uses a unique rocket model, but also a unique reload animation.
The Cow Mangler isn't really a rocket. It's clearly a giant laser.
Twelve-Oh-One Alarm 2015 年 5 月 5 日 上午 10:48 
引用自 optimist33
引用自 spikefist99
Also, before the Air Strike, there was the Cow Mangler, which not only uses a unique rocket model, but also a unique reload animation.
The Cow Mangler isn't really a rocket. It's clearly a giant laser.

As far as the game's logic goes, it's a rocket.
Xenon2462 2015 年 5 月 27 日 上午 10:08 
According to the reasons of it being incomparable is because they were not tested on tf2
cti 2015 年 7 月 22 日 下午 12:59 
It won't make Valve money
kaa 2015 年 8 月 17 日 下午 3:36 
Valve we need this please!!!
[FIW]Crazy_A 2015 年 8 月 18 日 下午 12:27 
Gaben Sempai~
kaa 2015 年 8 月 18 日 下午 1:51 
引用自 optimist33
With the Airstrike now available this should now be a thing

Is there a mod to use these rockets allready? That would be awesome.
kaa 2015 年 8 月 18 日 下午 1:55 
We really really need this in team fortress 2. I think I will die if it doesn't happen.
引用自 Dérak
引用自 optimist33
The Cow Mangler isn't really a rocket. It's clearly a giant laser.

As far as the game's logic goes, it's a rocket.

The Cow Mangler isn't actually a rocket launcher. I remember it being tf_weapon_particle_cannon rather than tf_weapon_rocketlauncher (same thing with airstrike, tf_weapon_rocketlauncher_airstrike)
The projectile it launches is also different, it's called the tf_projectile_energy_ball rather than tf_projectile_rocket.

This however in no way stops them from adding additional projectiles, as the projectile of a weapon can be changed with the "override projectile id" attribute.
Twelve-Oh-One Alarm 2016 年 3 月 26 日 上午 5:35 
引用自 Επλεψ(I,W,C)
引用自 Dérak

As far as the game's logic goes, it's a rocket.

The Cow Mangler isn't actually a rocket launcher. I remember it being tf_weapon_particle_cannon rather than tf_weapon_rocketlauncher (same thing with airstrike, tf_weapon_rocketlauncher_airstrike)
The projectile it launches is also different, it's called the tf_projectile_energy_ball rather than tf_projectile_rocket.

This however in no way stops them from adding additional projectiles, as the projectile of a weapon can be changed with the "override projectile id" attribute.

Of cource it has a different name, otherwise it would cause conflicts.
But as far as the game is concerned, it's a rocket with a particle effect.

Also, nice necro.
最后由 Twelve-Oh-One Alarm 编辑于; 2016 年 3 月 26 日 上午 5:35
мяFunreal 2016 年 7 月 9 日 上午 11:26 
The only reason why it is incompatible is because it's too much work.
they'd need to edit every rocketlauncher to add the rocket to the reload animation (or not, because the default one is missing anyways) and they need to add new projectile scripts to the game.

They'd rather just add 3,000 new hats to the game that actually something people like.
最后由 мяFunreal 编辑于; 2016 年 7 月 9 日 上午 11:27
Silverwind 2016 年 8 月 10 日 上午 8:06 
Why is this incompatible? Is it something that can be fixed?
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