Garry's Mod

Garry's Mod

Sanctum 2 Weapons
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zodiacaca  [开发者] 2015 年 4 月 17 日 上午 9:07
Suggestions,bug reports and such things you can write down here
Don't be shy :)
最后由 zodiacaca 编辑于; 2015 年 4 月 17 日 上午 9:34
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正在显示第 1 - 15 条,共 35 条留言
76561198073873150 2015 年 5 月 31 日 下午 12:09 
I have an idea, i believe i told you before but the turret towers, an npc or 2. I know you are working on weapons now but i hope you make the towers as well.
最后由 76561198073873150 编辑于; 2015 年 5 月 31 日 下午 12:09
zodiacaca  [开发者] 2015 年 6 月 1 日 上午 4:05 
ok,i'll see if i can make a turret before this summer ends,i'm not a pro so i can't be sure of anything,which one do you prefer.
76561198073873150 2015 年 6 月 1 日 下午 12:43 
hmmm just start with the machine gun turret, thats the simpleist one i can think of :p
Pixel 2015 年 6 月 19 日 下午 2:18 
With the recent update adding the Rex I found a new bug- the homing missiles rarely ever fire and the error seems a little bit inconsistent in what causes/fixes it.
(this is the right thread for this, right?)
Pixel 2015 年 6 月 19 日 下午 2:23 
(sorry, forgot to include the console report)
[Sanctum 2 Weapons] lua/weapons/sanctum2_rex/shared.lua:376: Tried to use a NULL entity!
1. OBBMins - [C]:-1
2. GetCoordiantes - lua/weapons/sanctum2_rex/shared.lua:376
3. unknown - lua/weapons/sanctum2_rex/shared.lua:406
zodiacaca  [开发者] 2015 年 6 月 19 日 下午 7:31 
Thanks for reporting this bug,next update will be in two or there days with this fix and some new features.
PS:If you like this addon and find other problems,you can pm me as a friend,i'm not the reject type.
Pixel 2015 年 6 月 22 日 上午 11:53 
Thanks, man :D can't wait for the update!
Kodlovna 2015 年 6 月 23 日 上午 3:20 
hello. im not sure if thats a bug or somethink else but when you aim rex at 3 difent enemies missiles will target only one of them
zodiacaca  [开发者] 2015 年 6 月 23 日 下午 8:35 
it's not a bug,but it's a nice idea,this feature will be put into next update.
Lance lead Averof 2015 年 6 月 26 日 下午 12:54 
for some reasone i cant reload the smg sniper and tesla but EVERYTHING ELSE IS AWSOME
i have tried "givecurrentammo" the ammo bot and fa:s 2.0 ammo crates
最后由 Lance lead Averof 编辑于; 2015 年 6 月 26 日 下午 12:56
zodiacaca  [开发者] 2015 年 6 月 27 日 上午 1:34 
that's weird,reload function of tesla rifle uses the same codes as other weapon's,i'll always keep an eye on it see if there is any possible solution.
i exist maybe 2015 年 7 月 3 日 上午 6:27 
As someone who is the biggest Sanctum/Sanctum 2 fanboy in the history of everything I love this, so obviously the first suggestion of mine is including all of the weapons because Sanctum 2 weapons! (I wish I could use Tsygan's crossbow "Ballista"..)

Another suggestion would be having actual towers that can be placed and that attack enemies, and it would be great to also have the gunturret thingy you can enter and control from the final DLC with this.

Also it would be cool to have some Sanctum 1 weapons in this :3
Pixel 2015 年 7 月 3 日 下午 12:52 
引用自 Feather The Fluffy
...Another suggestion would be having actual towers that can be placed and that attack enemies, and it would be great to also have the gunturret thingy you can enter and control from the final DLC with this.

Also it would be cool to have some Sanctum 1 weapons in this :3
same here! towers and/or npcs wielding Sanctum weapons/armor would be awesome.
Lance lead Averof 2015 年 7 月 7 日 上午 11:22 
引用自 Def.RedC
that's weird,reload function of tesla rifle uses the same codes as other weapon's,i'll always keep an eye on it see if there is any possible solution.
truns out some addon was bugging out half of the ammo types i had for some weapons making it impossible to fire them i havent been able to find whats causing this bug but i think im getting to the bottom of this anyway works great now
THE-LAST-SAINT 2015 年 8 月 20 日 上午 6:54 
i simply ask for a lager clip size for the smg 48 clip isnt fun i love that smg ;) it's a bit like minigun fun ;)
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