Garry's Mod

Garry's Mod

Sanctum 2 Weapons
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zodiacaca  [udvikler] 17. apr. 2015 kl. 9:07
Suggestions,bug reports and such things you can write down here
Don't be shy :)
Sidst redigeret af zodiacaca; 17. apr. 2015 kl. 9:34
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76561198073873150 31. maj 2015 kl. 12:09 
I have an idea, i believe i told you before but the turret towers, an npc or 2. I know you are working on weapons now but i hope you make the towers as well.
Sidst redigeret af 76561198073873150; 31. maj 2015 kl. 12:09
zodiacaca  [udvikler] 1. juni 2015 kl. 4:05 
ok,i'll see if i can make a turret before this summer ends,i'm not a pro so i can't be sure of anything,which one do you prefer.
76561198073873150 1. juni 2015 kl. 12:43 
hmmm just start with the machine gun turret, thats the simpleist one i can think of :p
Pixel 19. juni 2015 kl. 14:18 
With the recent update adding the Rex I found a new bug- the homing missiles rarely ever fire and the error seems a little bit inconsistent in what causes/fixes it.
(this is the right thread for this, right?)
Pixel 19. juni 2015 kl. 14:23 
(sorry, forgot to include the console report)
[Sanctum 2 Weapons] lua/weapons/sanctum2_rex/shared.lua:376: Tried to use a NULL entity!
1. OBBMins - [C]:-1
2. GetCoordiantes - lua/weapons/sanctum2_rex/shared.lua:376
3. unknown - lua/weapons/sanctum2_rex/shared.lua:406
zodiacaca  [udvikler] 19. juni 2015 kl. 19:31 
Thanks for reporting this bug,next update will be in two or there days with this fix and some new features.
PS:If you like this addon and find other problems,you can pm me as a friend,i'm not the reject type.
Pixel 22. juni 2015 kl. 11:53 
Thanks, man :D can't wait for the update!
Kodlovna 23. juni 2015 kl. 3:20 
hello. im not sure if thats a bug or somethink else but when you aim rex at 3 difent enemies missiles will target only one of them
zodiacaca  [udvikler] 23. juni 2015 kl. 20:35 
it's not a bug,but it's a nice idea,this feature will be put into next update.
Lance lead Averof 26. juni 2015 kl. 12:54 
for some reasone i cant reload the smg sniper and tesla but EVERYTHING ELSE IS AWSOME
i have tried "givecurrentammo" the ammo bot and fa:s 2.0 ammo crates
Sidst redigeret af Lance lead Averof; 26. juni 2015 kl. 12:56
zodiacaca  [udvikler] 27. juni 2015 kl. 1:34 
that's weird,reload function of tesla rifle uses the same codes as other weapon's,i'll always keep an eye on it see if there is any possible solution.
i exist maybe 3. juli 2015 kl. 6:27 
As someone who is the biggest Sanctum/Sanctum 2 fanboy in the history of everything I love this, so obviously the first suggestion of mine is including all of the weapons because Sanctum 2 weapons! (I wish I could use Tsygan's crossbow "Ballista"..)

Another suggestion would be having actual towers that can be placed and that attack enemies, and it would be great to also have the gunturret thingy you can enter and control from the final DLC with this.

Also it would be cool to have some Sanctum 1 weapons in this :3
Pixel 3. juli 2015 kl. 12:52 
Oprindeligt skrevet af Feather The Fluffy:
...Another suggestion would be having actual towers that can be placed and that attack enemies, and it would be great to also have the gunturret thingy you can enter and control from the final DLC with this.

Also it would be cool to have some Sanctum 1 weapons in this :3
same here! towers and/or npcs wielding Sanctum weapons/armor would be awesome.
Lance lead Averof 7. juli 2015 kl. 11:22 
Oprindeligt skrevet af Def.RedC:
that's weird,reload function of tesla rifle uses the same codes as other weapon's,i'll always keep an eye on it see if there is any possible solution.
truns out some addon was bugging out half of the ammo types i had for some weapons making it impossible to fire them i havent been able to find whats causing this bug but i think im getting to the bottom of this anyway works great now
THE-LAST-SAINT 20. aug. 2015 kl. 6:54 
i simply ask for a lager clip size for the smg 48 clip isnt fun i love that smg ;) it's a bit like minigun fun ;)
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