Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Divide et Impera Part 1
Ixybus 2024 年 1 月 3 日 上午 9:44
Mithridatic wars campaign - Public Order
Similar to my other issue with Alexander campaign, every AI faction has +100 positive order on every region.

Now, the other campaigns seem to be unaffected so it would seem this is only a bug for DEI custom campaigns.
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Ixybus 2024 年 2 月 9 日 下午 1:02 
No matter what order/if I use submods, the problem still persists. This also happens on the Alexander campaign.
Dirk-Tooth 2024 年 7 月 21 日 上午 8:40 
I am also having this issue, anyone have a solution or more information?
gruntfat(1) 2024 年 8 月 30 日 下午 8:56 
get rid of all your submods just do dei 1,2,3...there's tons of these questions all the time about why something isn't working and it is always 100% something the user downloaded that's affecting/overwriting the DEI mod. Just get rid of them, very simple
Ixybus 2024 年 11 月 15 日 下午 11:48 
引用自 gruntfat(1)
get rid of all your submods just do dei 1,2,3...there's tons of these questions all the time about why something isn't working and it is always 100% something the user downloaded that's affecting/overwriting the DEI mod. Just get rid of them, very simple

I have already tested this, also doing a clean reinstall twice to see if there's any leftover file. I do not overwrite DEI with anything. I already pointed this out to Kam in the comments, I am fairly sure there's something to do on the campaign side of things for both the new threatres that were created as it only happens on those campaigns .
最后由 Ixybus 编辑于; 2024 年 11 月 16 日 上午 2:37
Ixybus 2024 年 11 月 16 日 上午 1:33 
After a clean reinstall, the behaviour is still the same.

I tried downloading the mod from the page instead of doing the 3 parts from steam and no dice, so again, I think there's an issue with the new campaigns.
Dresden  [开发者] 2024 年 11 月 16 日 下午 6:04 
This is by design.
Ixybus 2024 年 11 月 17 日 上午 2:19 
引用自 Dresden
This is by design.
Ok, that was what I thought although it seemed weird, is this to add difficulty to the player or something? :steamfacepalm::steamfacepalm:
kam2150  [开发者] 2024 年 11 月 18 日 上午 4:09 
No, its more so that AI does not know Public Order exists in the game. It does not know how to manage it, if AI gets into negative Public Order, it will not know how to improve it and be stuck with it.
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