Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Divide et Impera Part 1
Sniper1k2 2022 年 10 月 6 日 上午 11:31
Campaign ai bugged?
So im playing as rome on turn 55 currently and im stuck in continuous wars. Around turn 15 i made peace with epirus after taking magna grecia. I was planning on focusing northwards but carthage declares war for seemingly no reason? Im assuming thats intended for punic wars though. I had 2 20 stacks they had somewhere in the range of 5 20 stack armies and 6 20 stack fleets that i knew of. I took sicily and killed 3 armies and 3 fleets before having to abandon sicily on turn 30 after never ending waves of armies against my 2.

However just after turn 30 i had one of the tribes in northern italy declare war, so built another army and killed 3 20 stacks and took genua. Then some people from northern greece area (Not a greek faction with pikes n stuff) declared war and has sent non ending 20 stacks across the adriatic. Then the other 2 towns in northern italy declared war so i took those two so i own all of italy excluding sicily. After that germans and some other people from roughly austria area have declared war.

A actual greek faction has also declared war and some people from the crimea area aswell just a turn or two after i met them. Both are sending fleets of 20 stacks.

All this and nobody will make peace. Everyone has their spies in my territory so im replacing my generals nearly every turn and im fending off multiple armies landing in italy, multiple armies attacking northern italy and any hope of diplomacy for peace is just not a option. Nobody no matter how long the war, how many armies ive killed or how many cities ive captured, liberated or looted changes their opinions of peace.

My question is if this is intended ai or is something wrong? Every other ai ive met declares war within a turn or two of meeting them.
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Hunter 2022 年 10 月 6 日 下午 1:15 
Couple things. Firstly total war’s ai has always been designed to keep you at war (can lead to the entire world declaring war on you in every game)

Your trustworthiness also is a factor as well.
Rome doesn’t get a lot of points for diplomatically in this either.
GriffMeister 2022 年 10 月 6 日 下午 7:51 
DEI is meant to be played on normal difficulty.
Sniper1k2 2022 年 10 月 6 日 下午 7:56 
引用自 Grif109
DEI is meant to be played on normal difficulty.

It is on normal difficulty
Husarz 2022 年 10 月 10 日 下午 1:51 
I have had the same experience as you. I think, every single province gives enemy ability to maintain 1 or 2 full stack armies. This is why Carthage has so many land units and fleets.
Space bat 2022 年 10 月 11 日 上午 9:10 
Lmao same here, im even unable to get past fighting Epirus and the Etruscians at the same time. Had epirus go with 2 full armies from Epirus to the foot of Italy to take a city, a distance that would take me 4 turns to walk. They did so in one turn, as well as embark and then disembark their ships.

They also do have 2 full stacks, with 2 cities, me with 4 can barely afford 1 with maybe 6 extra units.

Its way too buffed AIs
kam2150  [开发者] 2022 年 10 月 11 日 下午 12:35 
引用自 Husarz
I have had the same experience as you. I think, every single province gives enemy ability to maintain 1 or 2 full stack armies. This is why Carthage has so many land units and fleets.

No, they are still restricted by imperium levels.
AI in Rome 2 will ALWAYS recruit max amount of armies and max amount of units, even if it means going into debt as AI does not understand it has to earny money, food or even public order. If you not give AI a hand early on, you run into typical TW issue where after 50 turns you can quit the campaign as no faction ever will be any trouble for you due to incompetent AI.

On release day of Rome 2, CA did not add bonuses to food, money and public order for AI. By turn 100, map was full of bankrupt, starving faction plagued by rebellions.

For new players, this is recommended submod before you get more familiar:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2461514066&tscn=1648867600
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