Crusader Kings III

Crusader Kings III

Immersive Domain Management
One Proud Brazilian  [开发者] 11 月 13 日 上午 5:30
Feedback and Suggestions
I encourage you to contribute with insights to enhance this concept of "Domain Management". The goal is to make playing as Count/Duke more interesting, as in general they lack content.
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Lord 11 月 15 日 上午 6:45 
Most goverments now have acesss to "governance issues". If you are able to make governance issues for feudal rulers, especially counts and dukes that would be wonderful.


Additionally, visiting your holding like an adventruer could is very immersive.
Great mod idea, I have two suggestions that would be very immersive in my opinion and sorely needed in realm management

The first is to make a specific position for the leaders of minority religions in the empire, with their own interactive mechanics. For example, the Muslim leaders in Egypt should have the coptic patriarch as an important political figure whos decisions impact the entire coptic community in the region (and perhaps even outside). Another example would be the powerful Jain subjects of Hindu Indian rulers and Brahmin elites under Islamic rule in India.

Specifically when it comes to the Muslim rulers and non-Muslim subject representatives, some event/mechanics ideas could include the payment of the Jizya tax, whether or not a specific minority should be considered dhimmis at all, requests to build churches/synagogues/temples and so on...

Secondly, and this is connected with the first idea too, making the powerful aristocrats and other positions scale with the growth of the realm and integration of new territories. The new territories should have their own people (aristocrats, priests, merchants, etc) who try to represent themselves in the rulers court. This would also help keep snowballing in check by ensuring that the ruler must appease (and continue to appease in the long term) new populations before annexing new ones.
One Proud Brazilian  [开发者] 11 月 15 日 下午 1:16 
@Lord "Additionally, visiting your holding like an adventruer could is very immersive." this is a good one. I have been thinking about this myself, like an event chain to visit the realm. I will add this to Future Plans!

@Generalissimus Leon Yor first suggestiion is too specific, better for mods that focus on these regions. Your second suggestion was interesting. I adopted it partially on the last update for Immersive Domains, leading to more diversity, when possible.
最后由 One Proud Brazilian 编辑于; 11 月 15 日 下午 1:19
Lord 11 月 16 日 上午 5:29 
引用自 One Proud Brazilian
@Lord "Additionally, visiting your holding like an adventruer could is very immersive." this is a good one. I have been thinking about this myself, like an event chain to visit the realm. I will add this to Future Plans!

@Generalissimus Leon Yor first suggestiion is too specific, better for mods that focus on these regions. Your second suggestion was interesting. I adopted it partially on the last update for Immersive Domains, leading to more diversity, when possible.
Me and my friend made a mod that is exactly like this, although it is not on the workshop yet. Would you like to try it out?


What do you think about governance issues for feudal rulers?
T 11 月 17 日 下午 5:15 
Maybe I'm misunderstanding how the mod works, but I'd like a mode or option for "fully non-generated (by this mod) characters", in that I'd much rather the position stay unfilled until I have courtiers that fulfill conditions and auto-appoint those existing courtiers; like, maybe my noble family positions are unfilled until I invite a claimant and his family, and that claimant auto-claims the open position.... tbh, if you feel that's out of scope for this mod, I'm definitely going to take a crack at modding that lol
One Proud Brazilian  [开发者] 11 月 17 日 下午 5:47 
The purpose of the mod is to generate meaningful characters for the player. Also there are "experimental" scripts to remove them and their family when needed, its just not always "immediate" due to some issues.

But your concept of Powerful Claimants is indeed interesting. They are kinda underrated in vanilla. I might exhange one generated noble for a generated claimant in a future update. Its a nice idea.
Darien 11 月 27 日 上午 1:37 
When a powerful claimant dies, someone from their dynasty should inherit it, not a random new dynasty. That takes me out of the immersion a bit. I like the rest. Thank you.
One Proud Brazilian  [开发者] 11 月 27 日 上午 4:49 
that is the intended behavior (same dynasty heir). Something must be wrong. I will check.

EDIT: Fixed!
最后由 One Proud Brazilian 编辑于; 11 月 27 日 上午 5:30
明国来客 12 月 4 日 上午 1:02 
so there is a bug.Every charactor i start to play gets Immaculate sage trait.That only happens when i use this mod
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