Teardown
HEMERA 08 Shotgun
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Novena  [开发者] 10 月 12 日 下午 12:05
Issues and Bugs [ Ask novena for help! ]
If you got any issues, encounter a bug or want to suggest a change or a feature then this is the place to talk about it.
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正在显示第 1 - 13 条,共 13 条留言
omba 10 月 14 日 上午 8:02 
doesn't seem to fire the tabs 12ga slug (it cycles but does not fire)
Novena  [开发者] 10 月 14 日 上午 11:34 
Thank you for reporting i just published an update that fixes this plus a few other changes with tabs. :demoticon:
Sigismund 10 月 16 日 下午 6:43 
Not exactly a bug, but seems like the flechette does not function as intended. I tested the flechette against the strawberry zombies that are in the image of the shotgun, and it bounces off almost every time, even if I am perfectly straight at point-blank. Also, the flechettes that don't bounce off do insignificant damage, destroying about 1-2 voxels every 2-ish shells.

With this, the flechette can't even damage an unarmored human from Dynamic Ragdolls 2. It just seems so underpowered that it's borderline useless.
Sigismund 10 月 16 日 下午 6:52 
Apparently none of the bullets from the revolver or shotgun can damage the ragdolls from Dynamic Ragdolls 2.
Kay 10 月 16 日 下午 7:25 
引用自 omba
doesn't seem to fire the tabs 12ga slug (it cycles but does not fire)
It happens to me too, i cant use the slug shells
Novena  [开发者] 10 月 16 日 下午 8:55 
引用自 Sigismund
Not exactly a bug, but seems like the flechette does not function as intended. I tested the flechette against the strawberry zombies that are in the image of the shotgun, and it bounces off almost every time, even if I am perfectly straight at point-blank. Also, the flechettes that don't bounce off do insignificant damage, destroying about 1-2 voxels every 2-ish shells.

With this, the flechette can't even damage an unarmored human from Dynamic Ragdolls 2. It just seems so underpowered that it's borderline useless.

This is kind a true, they work as intended which is they bounce around from walls and deal damage, but it sucks as much as revolver slasher. i had like no idea what function to give flechettes that isnt just higher damage so i went with that. I do agree its too weak and i will try buffing it or maybe just changing the way it works entirely.
Novena  [开发者] 10 月 16 日 下午 8:56 
引用自 Sigismund
Apparently none of the bullets from the revolver or shotgun can damage the ragdolls from Dynamic Ragdolls 2.
Yes i am aware of this, the ragdolls have no tags on them for me to distinguish when a ragdoll is hit so getting it to work is finnicky but once i come up with a solution i will update.
Novena  [开发者] 10 月 16 日 下午 8:58 
引用自 Kay
引用自 omba
doesn't seem to fire the tabs 12ga slug (it cycles but does not fire)
It happens to me too, i cant use the slug shells

This has been already fixed for tabs
Is it happening again? Make sure you arent using a local copied version of the mod and that TABS is enabled if you are using Tabs mode.
Cizzanec 10 月 18 日 上午 6:30 
the bullets dont do anything, is like im shootin blanks ):
Novena  [开发者] 10 月 18 日 上午 6:58 
引用自 Cizzanec
the bullets dont do anything, is like im shootin blanks ):

Are you using TABS or Normal projectiles? If you are using TABS make sure you have TABS framework enabled otherwise, id suggest going to the options menu and resetting (Its in accessibility tab) just to make sure everything is set correctly.
saxton hale 10 月 18 日 上午 11:56 
uhh when i try to scroll the ammo type wheel it doesn't and instead just switches weapons entirely help
Novena  [开发者] 10 月 18 日 下午 12:25 
引用自 saxton hale
uhh when i try to scroll the ammo type wheel it doesn't and instead just switches weapons entirely help
Some mod must be overwriting locktool state, try disabling other mods and see if thay helps.
Novena  [开发者] 10 月 19 日 上午 3:45 
Okay i tested slugs and i confirm there are issues with hit detection on them, working on a fix right now! will be published with rest of stuff from current update (there will be customizable keybinds now, mostly)
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