Project Zomboid

Project Zomboid

TwisTonFire – Orderly Chaos
TwisTonFire  [vývojář] 15. říj. v 3.28
Other Mods and Issues:
Lifestyle Mod (soft incompatibility):

The “Do cleaning” action will delete Clutter Piles.
Avoid using it near piles or exclude this container type.


Gun’s Elevator Mod (soft incompatibility):

Trash/Clutter Piles on elevator tiles can break elevator behavior.
Do not create/leave piles on elevator floors; move/remove any pile first.
Naposledy upravil TwisTonFire; 15. říj. v 4.20
< >
Zobrazuje se 15 z 5 komentářů
When passing on a pile with a bicycle from "[B42] Bicycle!" created by "RedChili", the container upgrades of the bike, such as saddlebags, crates and baskets, those get absorbed by the pile while staying on the bike, and create a ghost duplicate of those containers that appear as containers inside the pile but not as items, making the pile permanently remain without a possibility to remove those ghost containers.
(Sorry if this report is unnecessarily wordy, English ain't my first language)
Hello! To add some more details to what Shiro wrote above, I think easiest would be to just exclude my items from your code if you want to make a compatibility patch. The fullTypes are Bicycle.Basket, Bicycle.Crate, and Bicycle.Saddlebag
Let me know if you need any more info.
TwisTonFire  [vývojář] před 22 hodinami 
@Redchili and @Shiro

Thanks for the detailed reports! As soon as I have a free minute, I’ll build a lightweight, easily extensible compatibility mod to exclude specific items from the clutter pile.

Wishing you both a wonderful day!
@TwisTonFire Thanks buddy! Wish you a wonderful day as well!
@TwisTonFire Same to the both of you!
< >
Zobrazuje se 15 z 5 komentářů
Na stránku: 1530 50