Project Zomboid

Project Zomboid

TwisTonFire – Orderly Chaos
50 条留言
TwisTonFire  [作者] 10 月 20 日 下午 3:31 
You're welcome! Enjoy your clutter piles!
Vulgar Calluna 10 月 20 日 下午 3:23 
And yes, it works just fine for me - a container gets created when I drop 12+items and it disappears when I pick them up.
Vulgar Calluna 10 月 20 日 下午 3:23 
Now Orderly Chaos shows up in my mod list. Thanks for the fix!
TwisTonFire  [作者] 10 月 20 日 上午 10:22 
@SJZ-BB-LONG
使用的“精灵”用途广泛。所以它不仅仅是一个垃圾袋,而是一个种类繁多的垃圾袋。
SJZ-BB-LONG 10 月 20 日 上午 10:00 
物品堆模型 可以换成图一的 方块箱子吗
TwisTonFire  [作者] 10 月 18 日 下午 6:07 
I updated the mod - please give me some feedback @Vulgar Calluna

@All others - you need to activate the mod in your game again.
TwisTonFire  [作者] 10 月 18 日 下午 4:49 
@Vulgar Calluna
yeah then this is the issue, I need to adjust my mods then, i think i read something about lowercase and using underscores.

I'll get into it. I have to read first what I has to be done.
Thanks for the reply though!
Vulgar Calluna 10 月 18 日 下午 4:18 
@TwisTonFire I do happen to be playing on Linux (specifically Ubuntu 24.04.3 LTS).
TwisTonFire  [作者] 10 月 15 日 上午 4:18 
Many thanks to @Rawgu and @Cyrisa for highlighting potential issues when using this alongside other mods.

I’ve opened a discussion to collect all cases and outline what to watch for when combining this mod with others.
rawgu 10 月 14 日 下午 11:47 
Hellooooo, I found a bit of an unfortunate interaction - when used with Lifestyle mod and if you "Do cleaning" your piles of loot will actually get fully deleted. Might want to add that to description so people are aware <3. Thank you for the mod :spiffo:
Reikou 10 月 14 日 下午 11:24 
Thanks for the response on that! Very nifty.
TwisTonFire  [作者] 10 月 14 日 下午 10:24 
@Vulgar Calluna To narrow this down: are you running Project Zomboid on Windows? If you’re on macOS or Linux, case-sensitive filenames could be the culprit
Vulgar Calluna 10 月 14 日 下午 7:35 
Turned off the "Mod Load Order Sorter" mod I was using, but I still can't find the mod in my manager.
TwisTonFire  [作者] 10 月 14 日 下午 1:46 
@reikou Yeah, I grabbed it from the Variable Skin mod—but it’s actually a vanilla animation. It’s in your Zomboid install for Kate, though it isn’t used, since the game currently shares the same animation set for both male and female characters. If you change this animation, all characters will idle like this.
Reikou 10 月 14 日 上午 11:26 
@TwisTonFire, are you using a animation mod with the Tombs character model? That hip cant is really awesome and I don't recall seeing it when using Tombs.
TwisTonFire  [作者] 10 月 13 日 下午 1:33 
@vulgar calluna
Thanks for the clarification! That does sound very odd—this is the first I’ve heard of it. If you’re using any custom mod manager, I’d suggest disabling it as a first step, just to rule it out.
Vulgar Calluna 10 月 13 日 上午 9:11 
Forgot to mention - I’m already playing Build 42.12.1, and despite unsubscribing and then resubscribing to the mod, it doesn’t appear in my mod manager list, even though your other mods show up.
TwisTonFire  [作者] 10 月 12 日 下午 8:14 
Yes, that’s very easy to fix—just play on the latest Zomboid version, Build 42.12.1. Keep in mind, though, that multiplayer isn’t available there.

As for me, Build 41 is end-of-life. I’m not interested in maintaining mods for a game version I don’t use, don’t plan to test, and don’t want to keep a separate install for.
Vulgar Calluna 10 月 12 日 下午 6:17 
This mod doesn't seem to be showing up in my mod manager, even though I'm subscribed. Any clue how I can fix this?
TwisTonFire  [作者] 10 月 12 日 下午 1:06 
Abyss I'm using Tombs Character Model! The best one out there!
Abyss 10 月 12 日 上午 10:18 
What character model are you using.
Cyrisa 10 月 12 日 上午 1:06 
Soft incompatibility issue with gun's mod. If a trash container appears on the elevator floor it bugs out the elevator. I created a bug report on that mod.

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3411580812
Ssaulabby 10 月 11 日 下午 11:17 
@twistonFire thank you for your reply. u have your point, i respect that. I will gladly wait for your next mods to come then :) thank you for your works
TwisTonFire  [作者] 10 月 11 日 下午 8:06 
You're welcome my cat!
You're welcome! Please share your findings when you can. I really appreciate the feedback.
猫子 10 月 11 日 下午 7:14 
@TwisTonFire Okey, i'll try it. Thanks a lot!:steamhappy::steamthumbsup:
TwisTonFire  [作者] 10 月 11 日 下午 1:32 
I don't play any bandit or week one mods, but there is a chance because bandit only patches the file while i completely overwrite the file, that if you running bandits AFTER my mod, that it will work.
TwisTonFire  [作者] 10 月 11 日 下午 1:29 
Hi Cat—thanks for the report!

If the Bandits mod is compatible with my mod, try loading Bandits after my mod. If the issue persists, then my mod isn’t compatible with the Bandits Week One mod.
猫子 10 月 11 日 上午 9:09 
STACK TRACE
-----------------------------------------
function: perform -- file: ISInventoryTransferAction.lua line # 429 | MOD: TwisTonFire �C Orderly Chaos
function: perform -- file: ISInventoryTransferActionPatch.lua line # 6 | MOD: Bandits Week One
......
猫子 10 月 11 日 上午 9:08 
The new update seems to have caused a conflict with "Week One".:steamsalty:
rawgu 10 月 10 日 下午 10:09 
ooooooooo this is cool as fuck
Stalker_44 10 月 10 日 下午 9:45 
GOAT
JimmysTheBestCop 10 月 10 日 上午 9:22 
Hey Twis I was finally able to replicate the Chicken dropping problem. It wasnt a problem with the chickens you can drop as many as you want and it wont make a container. It will make another if another container exists close enough to where the chicken drops. So probably more user error then anything.

Perfect mod for when you are doing a survival run and have to completely deforest the wilderness for all the wood every week. Also great for any of the mechanics where you have to create stuff. Forges, charcoal, pottery etc. I got my forge and furnace setup with 1 of your junk piles in between its so easy now plus prevents stutter from when it sees 500 pieces of charcoal on the ground lol

Your mods are amazing.
10 of Hearts 10 月 10 日 上午 6:47 
This is perfect for when I do my wilderness runs and end up with sooooo much stuff on the floor!!! <3
TwisTonFire  [作者] 10 月 10 日 上午 5:34 
That’s the whole idea: performance, not sorting. For organizing, I’d really recommend using shelves or regular containers. I wanted to save performance, not add extra overhead.

I do understand the idea of labeling piles with a toggleable icon so you can see which categories are in which pile. That’s a neat thought, but it’s outside the scope of this mod. You might have just given me a new idea, though—something that lets you assign icons to any container so you always know what you’ve sorted where. That would be a separate mod focused on all containers, not this one.
TwisTonFire  [作者] 10 月 10 日 上午 5:34 
Hi saulabby—thank you so much for your feedback!

About your issue of not remembering which clutter pile you tossed a given item into: I get it—especially if, like me, you enjoy living among junk heaps.

However, this mod was never meant to replace organized storage where you actually want to sort things. Its purpose is to convert loose ground loot—stuff that would otherwise sit on the floor and tank performance—into a single pile that adds essentially no performance cost.
Ssaulabby 10 月 9 日 下午 11:37 
@TwisTonFire, thank you for this mod. it is really great idea. one thing i had trouble with this mod was that It was really hard to figure out where I dropped which item on the ground after they were "merged" into trash container. Is there a way to make this more UI friendly? maybe put a icon(like the one that shows up during foraging) (icon texture selectable by user) on top of the trash so they can be marked ? or maybe like the write on world mod does, be able to write a text on top of the tile.
Kable 10 月 9 日 下午 10:41 
You're a genius @TwisTonFire !:otrthumbup:
TwisTonFire  [作者] 10 月 9 日 下午 12:45 
@simba <3
TwisTonFire  [作者] 10 月 9 日 下午 12:11 
Jimmy, it’s really great to read how much fun you’re having with Project Zomboid right now—love to see it! I hope you keep enjoying it just as much.

About your note on the eggs not freezing: I’ve seen similar reports with the Outdoor Freezer mod, but I haven’t had the bandwidth to dive back into it yet—I’m juggling a bunch of ideas I want to build out at the moment. I promise the Outdoor Freezer mod will get a proper pass from me as soon as I can come up for air and my brain stops throwing new ideas at me!
JimmysTheBestCop 10 月 9 日 上午 5:48 
Ok there was 3 dozen chicks lol. I installed the Animals to Bag mod. And was able to drop 1 by 1 chick in wilderness. They are free. I find it hilarious some of them live and I find them randomly I did it with a bunch of turkeys when I switched from Turkeys to Chickens.

Your freezing outside mod works on Turkey Eggs but not Chicken. And the Real Calories mod fixes Chicken Eggs calories but not Turkey eggs however is does get the Turkey Meat since its specified in the lua script but eggs are just listed as general eggs. So not sure what is up with eggs.

I didnt have a male chicken until the spring since fertilized eggs dont go stale they just hatch. Which is what caused me the baby chick problem.

Just 10 female chickens is like insane to keep up with and manage I should really thin the heard take it down to 5. Cant wait until its time to kill like 60 rabbits.
JimmysTheBestCop 10 月 9 日 上午 5:29 
I cant pick them all at once but i dropped 1 by 1 which made a container. I could pick 1 by 1 and release 1 at a time in the wilderness. Be FREE my little chicks lol.

I might try the move animals to container and I have the delete mod. So hopefully move to my bag and delete them. If I kill the chicks it duplicates a dead chick in my bag and the container but that was also the case before the mod.

Or I wonder if I drop a trash can next to them and delete that way. Sorry chicks lol
SIMBAproduz 10 月 9 日 上午 5:09 
MEU DEUS, ele é imparável 😍
u the best bro
TwisTonFire  [作者] 10 月 9 日 上午 5:04 
@Jimmy you can pick up 20 little chicks at once ?

And that is the reason why I need you guys to find out stuff like that.
I would never Imagine stuff like that is even possible!

But for now, I would suggest just drop them one by one not near a "pile" container until I figure out how to exclude things that aren't usally possible.
JimmysTheBestCop 10 月 9 日 上午 3:36 
Noticed one strange behavior and its totally user fault. I store all my eggs in a crate outside thanks to your wonderful mod in winter they freeze (well turkey eggs not chicken eggs for some reason) Well since its spring the eggs hatched and there are like 20 chicks and when I drop them it forms your modded container lol.

All of your mods are excellent and this is a HUGE mod terrific for my mass quantities of firewood and timber.

I was planning to set the chicks free in the universe. But I cant figure it out. Again total user behavior reason
galkinzhenia 10 月 8 日 下午 9:35 
Спасибо
VEAS_WAVE99 10 月 8 日 下午 6:17 
magnificent!!
Minérios 10 月 8 日 下午 4:54 
Incrivel :steamhappy:
ShivasBR 10 月 8 日 下午 4:40 
nice!
bubby_pz33 10 月 8 日 下午 2:24 
cool :steamthis:
Cyrisa 10 月 8 日 下午 12:53 
Whoa this is a 4D chess move for improving performance. The late game base mega lag is going to be dramatically reduced now. Well done!