Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
file: D:\SteamLibrary\steamapps\workshop\content\294100\3575015788\1.6\Patches\MU_Patches_AUR.xml
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.UnityEngine.StackTraceUtility.ExtractStackTrace_Patch1()
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.Verse.Log.Error_Patch4(System.String)
[Core, Assembly-CSharp.dll] Verse.PatchOperation.Complete(System.String modIdentifier)
[Core, Assembly-CSharp.dll] Verse.LoadedModManager.ClearCachedPatches()
[Core, Assembly-CSharp.dll] Verse.LoadedModManager.LoadAllActiveMods(System.Boolean hotReload)
[Core, Assembly-CSharp.dll] Verse.PlayDataLoader.DoPlayLoad()
[Core, Assembly-CSharp.dll] Verse.PlayDataLoader.LoadAllPlayData(System.Boolean recovering)
[Core, Assembly-CSharp.dll] Verse.Root+<>c.<Start>b__10_1()
[Core, Assembly-CSharp.dll] Verse.LongEventHandler.RunEventFromAnotherThread(System.Action action)
[Core, Assembly-CSharp.dll] Verse.LongEventHandler+<>c.<UpdateCurrentAsynchronousEvent>b__28_0()
[System, mscorlib.dll] System.Threading.ThreadHelper.ThreadStart_Context(System.Object state)
[System, mscorlib.dll] System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx)
[System, mscorlib.dll] System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx)
[System, mscorlib.dll] System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state)
[System, mscorlib.dll] System.Threading.ThreadHelper.ThreadStart()