边缘世界 RimWorld

边缘世界 RimWorld

[hssn] FALLOUT - Weapons
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robot 70 Henriksson  [开发者] 8 月 11 日 下午 3:05
Suggestions
Post anything you would like to see in the mod here.
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正在显示第 1 - 15 条,共 23 条留言
Barneva 8 月 12 日 上午 1:43 
I would love to see some fallout unqiues intregated into the new odyssey unique system like coming up with traits for weapons like that gun from new vegas etc. and being able to get those from quests
LincsHarry 8 月 12 日 上午 2:06 
both the Deliverer Pistol from fallout 4 and also the harpoon gun from the far harbour DLC and also the Gatling laser (if possible?)
最后由 LincsHarry 编辑于; 8 月 12 日 上午 5:48
Major Sheridan 8 月 12 日 上午 7:22 
I would think The .50 cal machine gun from Fallout 76 would be a good choice for Heavy weapons as well as the 10 mm smg from Fallout 3 to fill that smg role
最后由 Major Sheridan 编辑于; 8 月 12 日 上午 7:23
robot 70 Henriksson  [开发者] 8 月 12 日 上午 8:27 
引用自 Marshland Marshal
I would think The .50 cal machine gun from Fallout 76 would be a good choice for Heavy weapons as well as the 10 mm smg from Fallout 3 to fill that smg role
The 10 mm SMG from FO3/FNV is in the mod. It is labeled as MP10 to differentiate it from the FO1/FO2 MP9 10mm SMG :)
Sakujo 8 月 14 日 上午 8:03 
A separate mod that makes every vehicle wreckage contain a mini nuke. Give them randomized health and have them explode on damage. I'd like to see chain reactions possible like in the games. :)

Please keep in mind Vanilla Vehicle Expanded compatibility.
最后由 Sakujo 编辑于; 8 月 14 日 上午 8:04
YuuYWeeW_50010 8 月 15 日 上午 5:10 
Would you ever add the Highwayman in a vehicle mod version of this, or is it too small/similar to some of VVE's stuff?
robot 70 Henriksson  [开发者] 8 月 15 日 上午 6:01 
引用自 YuuYWeeW_50010
Would you ever add the Highwayman in a vehicle mod version of this, or is it too small/similar to some of VVE's stuff?
I have no clue about vehicles in Rimworld or how they work and have never used them. But maybe.
Turtles345 8 月 15 日 下午 6:23 
Scrap weapons would be sweet! Railway Rifle (better at hurting limbs), Syringer (poison/tox effect), shishkebab (sets targets on fire)
How about including the Avenger and Vindicator miniguns from Fallout 2?
robot 70 Henriksson  [开发者] 8 月 16 日 下午 2:32 
How about including the Avenger and Vindicator miniguns from Fallout 2?
They are both in the mod.
H 8 月 16 日 下午 9:37 
引用自 Barneva
I would love to see some fallout unqiues intregated into the new odyssey unique system like coming up with traits for weapons like that gun from new vegas etc. and being able to get those from quests
dude it would be awesome to have those weapons in the hands of some of our survivors as if they were one of the owners of the legendary at some point along its journey
mikester112 8 月 19 日 下午 8:25 
Institute laser weapons balanced and tagged as spacer weapons? The mod already adds a lot of industrial weapons so more spacer level weapons would be nice.

Edit: Seeing as how gauss weapons are treated as spacer how about the gauss shotgun and minigun from 76?
最后由 mikester112 编辑于; 8 月 19 日 下午 8:36
robot 70 Henriksson  [开发者] 8 月 20 日 上午 5:16 
引用自 mikester112
Institute laser weapons balanced and tagged as spacer weapons? The mod already adds a lot of industrial weapons so more spacer level weapons would be nice.

Edit: Seeing as how gauss weapons are treated as spacer how about the gauss shotgun and minigun from 76?

Institute weapons is a good shout, would make nice spacer level guns.

Both the gauss shotgun and minigun are planned. I am still unsure how I want gauss weapons to be implemented properly, they are currently set as spacer because they are meant to be super powerful but idk if they belong in spacer really
mikester112 8 月 20 日 上午 10:39 
I think they're fine staying as spacer because gauss rifles were basically some of the peak of pre-war energy weapons engineering iirc
mikester112 8 月 20 日 下午 12:08 
Oh, right. There's a couple of other weapons you could pull from fallout tactics.
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