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The main problem is RimFactory maybe (it's popping hundreds of errors calling multiple stuff like conveyor belts and machines)
Also lots of Combat Expanded errors about projectiles...
This is very unlikely to be from my mod because my benches and stuff are basically vanilla stuff but tweaked
Try removing my benches using Devmode using the Destroy button and then build them back to see if it's the bench causing the problem.
But try removing my stuff or loading my mod before some of the other mods, especially those huge mods that alter lots of things. Like load mine quite in the middle of the load order. That's a guess
But as the other guys said, it's probably mod incompatibility because my benches are totally vanilla, there's no custom C# for them (which is most often to cause problems)
But at least for you specifically could solve the issue because bills with Null results usually break the entire bench