潜行者2:切尔诺贝利之心

潜行者2:切尔诺贝利之心

Lootable Zone
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Kyne's Peace  [开发者] 7 月 12 日 上午 7:48
Things To Do
- Add more consumables and animations for them. Implement the smoking animation, there's bugs in the Zone Kit not allowing it.
- Add more new 3d models.
- Continue adding more spawn points.
- Remake wristwatch icons.
- Improve localization.
- Fix being unable to grab all ammo parts in one go.
- Add repair kits.
- Add building kits.
- Improve materials.
- (Console) Add localization. Will be done when GSC allows us.
最后由 Kyne's Peace 编辑于; 9 月 23 日 上午 4:05
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正在显示第 1 - 12 条,共 12 条留言
Nvision7 7 月 12 日 下午 10:49 
"Also plan to implement a smoking animation with cigarette items" I will finally be able to give skiff lung cancer soon with the copious amounts of cigarettes I'm going to smoke :mllrmask:
St3ve R 7 月 15 日 上午 11:23 
This all sounds great! Nice work! I really enjoyed the abundance of loot in the earlier builds of this mod, so was abit sad about the nerf but it’s for the greater good 😭

Also; what’s this about wristwatch? Is that a thing? Do we have a wristwatch?
Kyne's Peace  [开发者] 7 月 15 日 上午 11:32 
引用自 St3ve R
This all sounds great! Nice work! I really enjoyed the abundance of loot in the earlier builds of this mod, so was abit sad about the nerf but it’s for the greater good 😭

Also; what’s this about wristwatch? Is that a thing? Do we have a wristwatch?
If the nerf is too much, please do also tell. Still looking for feedback on it all. About the wristwatch, atm there are three wristwatch items, for the moment only to disassemble, but in the future they may get a special usage or two.
I too enjoyed to large amount of loot but does feel better with the new changes :D
Walter White 7 月 18 日 上午 2:44 
Loot should be scarce. This is the zone where everyone is looking for stuff and no supermarket.
GAMMA on suvivalist setting is a good reference.
St3ve R 7 月 18 日 上午 9:10 
引用自 Kyne's Peace
引用自 St3ve R
This all sounds great! Nice work! I really enjoyed the abundance of loot in the earlier builds of this mod, so was abit sad about the nerf but it’s for the greater good 😭

Also; what’s this about wristwatch? Is that a thing? Do we have a wristwatch?
If the nerf is too much, please do also tell. Still looking for feedback on it all. About the wristwatch, atm there are three wristwatch items, for the moment only to disassemble, but in the future they may get a special usage or two.

Wrist watch usage would be sick. I’m looking at getting some heavy hours this weekend with the mods. Will keep you posted.

I understand though that not having loot literally rain is preferable for a lasting game experience. I love it in the days when loot was literally everywhere in Cyberpunk, as I’m a bit of a goblin, but when they nuked the volume of loot, it did feel like they over cooked it. We’ll see
St3ve R 7 月 18 日 上午 9:10 
引用自 foolthedm
I too enjoyed to large amount of loot but does feel better with the new changes :D

Good to hear
St3ve R 7 月 18 日 上午 9:12 
引用自 Walter White
Loot should be scarce. This is the zone where everyone is looking for stuff and no supermarket.
GAMMA on suvivalist setting is a good reference.

100 agreed, I was just being cheeky. Searching for loot still needs to be a meaningful mechanic
Prosto_xleb 7 月 18 日 上午 11:18 
How many of the new items already have 3d models?
Walter White 7 月 18 日 下午 12:45 
Please add "adjust weight" to the list.
Many crafting materials and general stuff are too heavy with e.g. 0.4 kg.
Kyne's Peace  [开发者] 7 月 21 日 上午 12:53 
引用自 Prosto_xleb
How many of the new items already have 3d models?
The 75% or so of the new items have new 3d models. Of those that remain without new 3d models, about 2/3 of them are not in the loottables yet. Since I make the icons for the items through their 3d models, I generally don't want to put them in the loottables if they don't have an icon and a 3d model.
uooello13 9 月 27 日 上午 10:36 
making all gear disasemble. what are we suppose to do with gear that are not sellable
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