Rusted Warfare - RTS

Rusted Warfare - RTS

Zeppelinz | v2.4
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CatWaeSpecs  [开发者] 8 月 12 日 上午 8:47
Feedback / Suggestions
Hello! If you have ideas, spot any bugs, or have thoughts on balance, feel free to share them in this discussion forum :)
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Zckein.mp4 9 月 24 日 上午 8:56 
Keep Goin Vro
ts Just Peak.
CatWaeSpecs  [开发者] 9 月 24 日 上午 9:16 
引用自 harun_yezer
Keep Goin Vro
ts Just Peak.

I appreciate that! :)
I'm very much a fan of the direction Zeppelinz has taken! The airships the mod introduces have a good feeling of a strong heavy-hitting air unit lineup. In fact, I feel their higher strength calibre almost makes them seem a little out of place in the vanilla air factory. Do you think it would do the mod more justice if the non-experimental airships were manufactured from their own building? Maybe some hangar and/or an air field with a sort of old air war kind of vibe, if you get what I mean.
CatWaeSpecs  [开发者] 9 月 29 日 上午 10:30 
引用自 Oblong_Phrooszki
I'm very much a fan of the direction Zeppelinz has taken! The airships the mod introduces have a good feeling of a strong heavy-hitting air unit lineup. In fact, I feel their higher strength calibre almost makes them seem a little out of place in the vanilla air factory. Do you think it would do the mod more justice if the non-experimental airships were manufactured from their own building? Maybe some hangar and/or an air field with a sort of old air war kind of vibe, if you get what I mean.

Yeah, totally. It’s been an idea sitting in the back of my mind for a while, but I wasn’t sure if it would fit with vanilla RW. Given your suggestion, though, I’ll definitely consider adding it in a future update! Thank you for your feedback :)
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