安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Easier way to solve it temporarilly seems to be to save and close Rimworld and load it up again. Then the copied bill is there and everything is back. Not tested but it may be enough to just save and return to menues and load the world up again.
After re-opening the bills UI after pasting a bill, only the previously existing bills are rendered, as if the crashing happens before the new bill rendering is completed (see pic below).
Also, console UI breaks (also in pic below) if opened in dev mode. Gets fixed when the bill window is closed. This errors gets spam logged while the bill window is open:
https://i.imgur.com/7jW1SCC.png
Exiting to main menu fixes the bill UI, no need to reinstall or reload the game, just a bit tedious if you have a lot of bills to transfer.