Garry's Mod

Garry's Mod

HL2 Themed Gibbing
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Bluekrakan but spooky  [开发者] 7 月 3 日 上午 5:32
Bugs
if you get any errors or something ain't workin' properly post it here
最后由 Bluekrakan but spooky 编辑于; 7 月 3 日 上午 5:32
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The Suspect 7 月 3 日 下午 7:40 
theres a big ladybug in my bathroom im scared
reese 7 月 7 日 上午 2:59 
every gib is using the same type (yellow gibs, no red gibs)
Bluekrakan but spooky  [开发者] 7 月 7 日 上午 5:05 
@reese i'm currently away from home so i'll look into it when i get back
最后由 Bluekrakan but spooky 编辑于; 7 月 7 日 上午 5:06
t5d6k3 7 月 14 日 下午 2:19 
[HL2 Themed Gibbing] lua/autorun/create_gib.lua:194: attempt to index a nil value
1. v - lua/autorun/create_gib.lua:194
2. unknown - lua/includes/modules/hook.lua:102
Bluekrakan but spooky  [开发者] 7 月 19 日 下午 4:02 
@7656119957 yea i encountered that one two, currently gonna work on a fix for it
Bluekrakan but spooky  [开发者] 7 月 20 日 上午 8:09 
yay bug will be fixed in next update
reese 9 月 1 日 下午 6:31 
got another bug? uncertain but each time i hit a npc that should gib them on the spot, it doesnt
i am using a headshot gib mod with death animations
Bluekrakan but spooky  [开发者] 9 月 1 日 下午 6:36 
@reese could you specify which mods if possible?
reese 9 月 28 日 下午 10:17 
sorry for not respondin for the whole ass month, think i was using epic headshot mod and the enhanced death animations mod, now i suffer the previous glitch i had
reese 9 月 28 日 下午 10:21 
current mods i have that could affect it is animal wounds, enhanced violence, vomiting blood, health based overlay
reese 9 月 28 日 下午 10:34 
i do want there to be a option to just make everyone have the same red/yellow gib
Bluekrakan but spooky  [开发者] 9 月 29 日 下午 12:19 
you don't need to be sorry, it's not like my life depended on you responding. Though now I'm able too see whether or not it's a thing with my mod or the others, also yellow gib issue is probably gonna be fixed in the next update as the new system is functional in the dev version.
最后由 Bluekrakan but spooky 编辑于; 9 月 29 日 下午 12:20
Bluekrakan but spooky  [开发者] 9 月 29 日 下午 12:33 
for me i wasn't able to recreate the issue you had, though it could be that i'm using a different version of the mod or there's something i didn't try, if it's the first one then i guess it would also be fixed in the next update
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