边缘世界 RimWorld

边缘世界 RimWorld

Deep And Deeper
I can open caves, but there is a problem
when my first cave about to collapse, i builded new cave and i tried to enter in but i can not

and result is when i try to make new caves, i can not see, enter inside too
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正在显示第 1 - 11 条,共 11 条留言
in.lgv.tx 7 月 2 日 下午 12:54 
I am having the same problem. When I click a pawn to enter the cave he goes to the cave, and I get a repeating yellow progress bar. His info says "standing" then "entering cave," over and over.
Шашлычник ;р  [开发者] 7 月 2 日 下午 8:08 
Any error in log?
in.lgv.tx 7 月 2 日 下午 11:46 
JobDriver threw exception in toil MakeNewToils's initAction for pawn Adam driver=JobDriver_EnterPortal (toilIndex=2) driver.job=(EnterPortal (Job_12551729) A = Thing_ShashlichnikCaveEntrance1012963 Giver = JobGiver_EnterPortal [workGiverDef: null])
System.TypeInitializationException: The type initializer for 'Shashlichnik.Mod' threw an exception. ---> HarmonyLib.HarmonyException: Patching exception in method virtual Verse.AI.Job Verse.AI.JobGiver_ExitMap::TryGiveJob(Verse.Pawn pawn) ---> System.NotImplementedException: The method or operation is not implemented.
at HarmonyLib.PatchFunctions.UpdateWrapper (System.Reflection.MethodBase original, HarmonyLib.PatchInfo patchInfo) [0x00094] in <8124cc12bdf242eab0a5f7e7edecf387>:0
at HarmonyLib.PatchClassProcessor.ProcessPatchJob (HarmonyLib.PatchJobs`1+Job[T] job) [0x000be] in <8124cc12bdf242eab0a5f7e7edecf387>:0
--- End of inner exception stack trace ---
at HarmonyLib.PatchClassProcessor.ReportException (System.Exception exception, System.Reflection.MethodBase original) [0x0013c] in <8124cc12bdf242eab0a5f7e7edecf387>:0
at HarmonyLib.PatchClassProcessor.Patch () [0x000a0] in <8124cc12bdf242eab0a5f7e7edecf387>:0
at HarmonyLib.Harmony.<PatchAll>b__10_0 (System.Type type) [0x00007] in <8124cc12bdf242eab0a5f7e7edecf387>:0
at HarmonyLib.CollectionExtensions.Do[T] (System.Collections.Generic.IEnumerable`1[T] sequence, System.Action`1[T] action) [0x00014] in <8124cc12bdf242eab0a5f7e7edecf387>:0
at HarmonyLib.Harmony.PatchAll (System.Reflection.Assembly assembly) [0x00006] in <8124cc12bdf242eab0a5f7e7edecf387>:0
at HarmonyLib.Harmony.PatchAll () [0x0001d] in <8124cc12bdf242eab0a5f7e7edecf387>:0
at Shashlichnik.Mod..cctor () [0x0002d] in <c774872c0ea241cd9a604d76ce88bf64>:0
--- End of inner exception stack trace ---
at Shashlichnik.CaveEntrance.GenerateUndercave () [0x00000] in <c774872c0ea241cd9a604d76ce88bf64>:0
at Shashlichnik.CaveEntrance.GetOtherMap () [0x00008] in <c774872c0ea241cd9a604d76ce88bf64>:0
at RimWorld.JobDriver_EnterPortal.<MakeNewToils>b__5_1 () [0x0000c] in <23abe4b99eb747f992ff652a782da829>:0
at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x001b0] in <23abe4b99eb747f992ff652a782da829>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.AI.JobUtility:TryStartErrorRecoverJob (Verse.Pawn,string,System.Exception,Verse.AI.JobDriver)
Verse.AI.JobDriver:TryActuallyStartNextToil ()
Verse.AI.JobDriver:ReadyForNextToil ()
Verse.AI.JobDriver:DriverTick ()
Verse.AI.Pawn_JobTracker:JobTrackerTick ()
Verse.Pawn:Tick ()
Verse.Thing:DoTick ()
Verse.TickList:Tick ()
Verse.TickManager:DoSingleTick ()
Verse.TickManager:TickManagerUpdate ()
Verse.Game:UpdatePlay ()
Verse.Root_Play:Update ()
Шашлычник ;р  [开发者] 7 月 3 日 上午 6:09 
Is it 1.6
Thanks for log btw
Шашлычник ;р  [开发者] 7 月 3 日 上午 10:20 
Can you try it now? I'm not sure but maybe exit failed to spawn. Now it must be fine
in.lgv.tx 7 月 4 日 上午 9:13 
Unfortunately I'm getting the same issue and same error. It's 1.6, sorry I missed your message earlier.
Шашлычник ;р  [开发者] 7 月 4 日 上午 9:21 
Can you post a HugsLibs log?
in.lgv.tx 7 月 13 日 上午 10:54 
Sorry for the delayed reply. I just found out that Harmony does not work well with Apple Silicon. Once I changed to a Harmony mod made for Apple Silicon everything worked as it should.
Шашлычник ;р  [开发者] 7 月 13 日 上午 11:46 
Hm, that makes sense.
kioz 7 月 20 日 下午 12:23 
I am trapped in a cave cause the entrance disappeared after loading my savegame and fighting the swarm queen.
iloness 7 月 20 日 下午 12:40 
Thank you for the great mod! I had issues with the old mine. Sometimes colonists wouldn't go down into it, even when directly ordered. I collapsed the mine to build a new one, but the new one just won’t place anywhere on my map. Nothing happens when I try to place it (the ground is suitable for the structure). Reinstalling the mod didn’t help either.
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