Hearts of Iron IV

Hearts of Iron IV

OWB: Vehicles Rework
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FoxySkies  [开发者] 6 月 21 日 下午 1:46
Bug Reports
Report ANY bugs here.
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正在显示第 1 - 13 条,共 13 条留言
Wartank55 7 月 23 日 下午 8:05 
Caeser's Legion and Two Sun all have focuses that point to the old Tank Tech (CL: the Great Chamber, Legend of the Cannonball, Sacred Engines, and The Garage) (TS: Well Oiled Machine, Bigger than Texas Steel, and Caeser's Hammer)
Draugar 9 月 8 日 下午 2:06 
Tanks do not enter the army. For some reason, it's trivial not to issue tanks to tank battalions, and therefore they do not cause damage and do nothing.
Maybe my mods make this problem...
FoxySkies  [开发者] 9 月 8 日 下午 10:55 
@Draugar

This is NOT an Vehicles Rework bug but a conflict bug on your end, I do not know what would be causing it.
zsmasher 10 月 11 日 上午 11:09 
Foxy I think I found the cause of the missing Tank equipment and missing mechanized divisions for this mod: it was the old world roads mod. I'm running UTCM and the Old world roads compatibility mod for UTCM but was still getting the missing tanks bugs but adding the separate Compatibility mod for vehicles rework and OWR fixed the issue. You may want to put a disclaimer about needing both compatibility mods if anyone wants to use UTCM, OWR and OWBVR together

On a side note, I am not sure if it's a bug but are the early tank techs supposed to have negative defense and piercing stats?
FoxySkies  [开发者] 10 月 11 日 上午 11:12 
@zsmasher

Were ya not using the compatibility mod that I made for Old World Roads?

Also, yes. If ya don't have the NSB DLC, that is on purpose as its meant to show an evolution in tanks. If ya do have NSB, make better tanks.
zsmasher 10 月 11 日 上午 11:24 
I was not cause I had hopefully thought that the UTCM compatibility patch for both OWR and the Vehicle/Air reworks were working in tandem with each other. Plus I just didn't know the OWR/OWBVR patch existed until I started doing the ol' reliable "turn every mod off one at a time until the cause of the problem is found" trick, which lead me to actually finding the patch. There's so many compatibility patches to keep track of.:steamsad:
FoxySkies  [开发者] 10 月 11 日 上午 11:29 
@zsmasher

All good man, stuff happens.
zsmasher 10 月 13 日 下午 12:51 
I'm back with another bug report/question about tanks. I noticed that support tank divisions are giving almost no benefits to any divisions they are assigned to except HP boosts. I even used the "research_on_icon_click" command to rush research to advanced tanks and max motorized doctrine and still got no positive effects on the support tanks with the most beefed up tank design I could make.
FoxySkies  [开发者] 10 月 13 日 下午 12:55 
@zsmasher

I dunno what is causing this but it ain't Vehicles Rework. It is most likely a conflicting mod but I dunno what that could be.
Jake Armitage 10 月 19 日 上午 5:51 
I had the same problem as @zsmasher and @Draugar. Removing Old World Roads and the UTCM OWR patch fixed it for me.
FoxySkies  [开发者] 10 月 19 日 上午 10:18 
@Jake Armitage

Did you not have the Vehicles Rework Patch for Old World Roads???
Jake Armitage 10 月 21 日 上午 9:28 
I did not. Thank you for your help and all the work you put into modding. Have a nice day.
2icharlie 10 月 24 日 下午 6:13 
You told me to put it here, the energy drain with vehicles is much higher than intended. tank divs like the starting ironmonger ones drain a few hundred a day but only start generating 60 or so
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