安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题








The disparity for a single ability is enormous.
Ammo/Fuel:
Ultra Lights 10/5
Lights 15/10
Mediums 25/20
Advanced Mediums 35/30
Heavies 50/40
Super Heavies 60/45
The salvage ability gives you the hp% of these resources. An average tank will get you 10-15 fuel. This is much more rewarding than any other salvage ability.
You can observe your total resources while using the ability and see that they increase rapidly.
Didn't notice the actual increments since I enabled infinite resources
First sight of this threw me off so hard
Glad to know it's just a UI bug x3
The Munition and Fuel list is also very much appreciated.