Project Zomboid

Project Zomboid

[B42] Lantern Fix
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NamelessDude77  [开发者] 8 月 4 日 下午 4:36
Bug Reports
Use this place to report any issues. Posting your Stack Trace might be useful.
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正在显示第 1 - 6 条,共 6 条留言
𝒎𝒐 8 月 5 日 上午 12:33 
`function: findLanterns -- file: LanternFix_main.lua line # 36 | MOD: [B42] Lantern Fix
Callframe at: se.krka.kahlua.integration.expose.MultiLuaJavaInvoker@14adc687
function: createMenu -- file: ISWorldObjectContextMenu.lua line # 214 | Vanilla
function: createMenu -- file: ISMenuContextWorld.lua line # 50 | Vanilla
function: createWorldMenu -- file: ISContextManager.lua line # 28 | Vanilla
function: doRClick -- file: ISObjectClickHandler.lua line # 63 | Vanilla
function: onObjectRightMouseButtonUp -- file: ISObjectClickHandler.lua line # 428 | Vanilla
java.lang.RuntimeException: Object tried to call nil in findLanterns
at se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:101)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:817)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:174)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1826)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1653)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:72)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:458)
at zombie.Lua.LuaEventManager.triggerEventGarbage(LuaEventManager.java:472)
at zombie.Lua.LuaManager$GlobalObject.triggerEvent(LuaManager.java:4201)
at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.base/java.lang.reflect.Method.invoke(Unknown Source)
at se.krka.kahlua.integration.expose.caller.MethodCaller.call(MethodCaller.java:62)
at se.krka.kahlua.integration.expose.LuaJavaInvoker.call(LuaJavaInvoker.java:211)
at se.krka.kahlua.integration.expose.MultiLuaJavaInvoker.call(MultiLuaJavaInvoker.java:94)
at se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:191)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:851)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:174)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1826)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1653)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:72)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:410)
at zombie.ui.UIManager.updateMouseButtons(UIManager.java:975)
at zombie.ui.UIManager.update(UIManager.java:725)
at zombie.GameWindow.logic(GameWindow.java:326)
at zombie.GameWindow.frameStep(GameWindow.java:916)
at zombie.GameWindow.mainThreadStep(GameWindow.java:642)
at zombie.MainThread.mainLoop(MainThread.java:76)
at java.base/java.lang.Thread.run(Unknown Source)
`
aK4s0 8 月 8 日 下午 4:56 
same bro
eberkain 10 月 12 日 上午 3:38 
this is breaking my ability to pickup items from the floor, had to find the mod by process of elemination.

function: perform -- file: ISGrabItemAction.lua line # 74 | Vanilla

LOG : General f:764, t:1760265278414> -------------------------------------------------------------
attempted index: items of non-table: null

LOG : General f:764, t:1760265278414> -----------------------------------------
STACK TRACE
-----------------------------------------
function: perform -- file: ISGrabItemAction.lua line # 74 | Vanilla

ERROR: General f:764, t:1760265278414> ExceptionLogger.logException> Exception thrown
java.lang.RuntimeException: attempted index: items of non-table: null at KahluaThread.tableget(KahluaThread.java:1530).
Stack trace:
se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1530)
se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:403)
se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:174)
se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1826)
se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1623)
se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:85)
zombie.characters.CharacterTimedActions.LuaTimedActionNew.perform(LuaTimedActionNew.java:143)
zombie.characters.IsoGameCharacter.updateInternal(IsoGameCharacter.java:11041)
zombie.characters.IsoGameCharacter.update(IsoGameCharacter.java:10675)
zombie.characters.IsoPlayer.updateInternal1(IsoPlayer.java:1952)
zombie.characters.IsoPlayer.update(IsoPlayer.java:1935)
zombie.MovingObjectUpdateSchedulerUpdateBucket.update(MovingObjectUpdateSchedulerUpdateBucket.java:71)
zombie.MovingObjectUpdateScheduler.update(MovingObjectUpdateScheduler.java:155)
zombie.iso.IsoCell.ProcessObjects(IsoCell.java:3056)
zombie.iso.IsoCell.updateInternal(IsoCell.java:5964)
zombie.iso.IsoCell.update(IsoCell.java:5897)
zombie.iso.IsoWorld.updateWorld(IsoWorld.java:4203)
zombie.iso.IsoWorld.updateInternal(IsoWorld.java:4323)
zombie.iso.IsoWorld.update(IsoWorld.java:4237)
zombie.gameStates.IngameState.updateInternal(IngameState.java:1700)
zombie.gameStates.IngameState.update(IngameState.java:1465)
zombie.gameStates.GameStateMachine.update(GameStateMachine.java:87)
zombie.GameWindow.logic(GameWindow.java:386)
zombie.GameWindow.frameStep(GameWindow.java:923)
zombie.GameWindow.mainThreadStep(GameWindow.java:647)
zombie.MainThread.mainLoop(MainThread.java:76)
java.base/java.lang.Thread.run(Unknown Source)
LOG : General f:764, t:1760265278415> -----------------------------------------
STACK TRACE
NamelessDude77  [开发者] 10 月 12 日 上午 5:40 
Thanks for reporting, I tested it but I could grab and transfer stuff on ground to my inventory without any errors. Did you disable all the other mods? This seems to be affected by another mod combined with mine, if that's the case, changing the mod load order should fix this.
Phoenix 10 月 19 日 下午 2:50 
Hi @NamelessDude77 there is a bug when using a controller and placing the lantern on another object (like a crate, a table), the option to turn it on/off will not display. It works if the lantern is directly on the floor.
Steps to replicate:
On controller -> Place lantern on a table -> Turn On/Off option won't display. It always will with the mouse. Thanks
NamelessDude77  [开发者] 10 月 19 日 下午 5:41 
@Phoenix Interesting, never played this game with a controller before. I'll see if that can be included in the next update if I have some time.
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