海狸浮生记 Timberborn

海狸浮生记 Timberborn

Honey Time
Crash when starting greedy embers game
I can start the game just fine, but when I select the Greedy Embers faction and start a new game, I get this crash:

v0.7.9.4-957f3c3-sm
ArgumentException: GoodSpec with id Mead not found!
Timberborn.Goods.GoodService.GetGood (System.String id) (at <48186482ae364bac8a2e01b6af1c4f83>:0)
Timberborn.InventoryNeedSystem.InventoryNeedBehaviorAdder.AllowsTakeableConsumableGood (Timberborn.InventorySystem.Inventory inventory) (at <5a64a431296242e88e21afcfc99ce9ad>:0)
Timberborn.InventoryNeedSystem.InventoryNeedBehaviorAdder.AddNeedBehavior (Timberborn.InventorySystem.Inventory inventory) (at <5a64a431296242e88e21afcfc99ce9ad>:0)
Timberborn.Workshops.ManufactoryInventoryInitializer.Initialize (Timberborn.Workshops.Manufactory subject, Timberborn.InventorySystem.Inventory decorator) (at <0e72a3fc8a5a4f4eb7b057732089f0e1>:0)
Timberborn.TemplateSystem.TemplateModule+Builder+<>c__DisplayClass3_0`2[TSubject,TDecorator].<AddDedicatedDecorator>b__0 (System.Object subject, System.Object decorator) (at <909eee7a804d418682ffebaed1975d4c>:0)
Timberborn.TemplateSystem.TemplateInstantiator.InstantiateInactive (UnityEngine.GameObject template, UnityEngine.Transform parent, System.Boolean& originallyActive) (at <909eee7a804d418682ffebaed1975d4c>:0)
Timberborn.TemplateSystem.TemplateInstantiator.Instantiate (UnityEngine.GameObject template, UnityEngine.Transform parent) (at <909eee7a804d418682ffebaed1975d4c>:0)
Timberborn.BlockObjectTools.PreviewFactory.Create (Timberborn.BlockSystem.PlaceableBlockObjectSpec prefab) (at <a3d8fe1167284285b12aa2ebf03e2f8f>:0)
Timberborn.BlockObjectTools.PreviewPlacerFactory.CreatePreviews (Timberborn.BlockSystem.PlaceableBlockObjectSpec prefab, System.Int32 amount) (at <a3d8fe1167284285b12aa2ebf03e2f8f>:0)
Timberborn.BlockObjectTools.PreviewPlacerFactory.Create (Timberborn.BlockSystem.PlaceableBlockObjectSpec placeableBlockObjectSpec) (at <a3d8fe1167284285b12aa2ebf03e2f8f>:0)
Timberborn.BlockObjectTools.BlockObjectToolFactory.Create (Timberborn.BlockSystem.PlaceableBlockObjectSpec prefab, Timberborn.BlockObjectTools.IBlockObjectPlacer blockObjectPlacer, Timberborn.BlockObjectTools.IBlockObjectToolDescriber blockObjectToolDescriber, Timberborn.ToolSystem.ToolGroup toolGroup) (at <a3d8fe1167284285b12aa2ebf03e2f8f>:0)
TimberApi.Tools.ToolSystem.Tools.PlaceableObject.PlaceableObjectToolFactory.Create (TimberApi.Tools.ToolSystem.ToolSpec toolSpec, Timberborn.ToolSystem.ToolGroup toolGroup) (at <f3d2814099de4525bd0826942ade16ca>:0)
TimberApi.Tools.ToolSystem.ToolService.Load () (at <f3d2814099de4525bd0826942ade16ca>:0)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Timberborn.SingletonSystem.SingletonLifecycleService.LoadSingletons_Patch2(Timberborn.SingletonSystem.SingletonLifecycleService)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Timberborn.SingletonSystem.SingletonLifecycleService.LoadAll_Patch1(Timberborn.SingletonSystem.SingletonLifecycleService)
Timberborn.SingletonSystem.SingletonLifecycleUnityAdapter.Start () (at <b8b9714b5aad472e9c1479da0bb0c55e>:0)

Others have notes this mod has issues with Embers/Greedy Embers, so I imagine this is the issue. I've been using it with Greedy Builders, so it's likely an Embers issue.

I hope you can help resolve this bug. It looks like Embers adds crops, and Greedy adds beavers from multiple factions to one playthrough. Playing these together encourages a lot of farming. So it's a shame honey bees, honey, mead, and ointment get left out.
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karelkohut  [开发者] 6 月 12 日 下午 3:38 
Hi, yes, this would be expected, as the faction as such is not included in the mod, but is using buildings which are part of the mod. I'll try to take a look at it over the weekend and make it work
Thanks a lot. It looks like a lot of work to build and maintain these mods. But they make the game a lot more fun. Thanks for sharing your work.
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