Starbound

Starbound

Alpha Ship
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Alpha Drako  [开发者] 5 月 31 日 上午 5:55
Bugs and Crashes? You came to the right place!
Send here anything that you can think it's wrong with the coding, or anything that can you think it's crashing your game and coming from that mod. Logs helps a lot with that by the way! =)
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正在显示第 1 - 15 条,共 23 条留言
When I use the BYOS module and return to the ship, the game gets stuck on endless loading.
I have no idea how to fix it, is it possible in this scenario to restore the character or fix this situation?
Alpha Drako  [开发者] 6 月 6 日 下午 12:14 
When I use the BYOS module and return to the ship, the game gets stuck on endless loading.
I have no idea how to fix it, is it possible in this scenario to restore the character or fix this situation?

Oh, remember to always, always make a copy of your storage folder before do anything into the files!

Yeah! Inside your "storage" folder you can access the "player" folder, and in there you will have a shipworld.bak file, you probably have at least 3 in there, I guess, so you can just delete your shipworld file and change the extension from bak1 (for example) to just .shipworld.

You can also put the log at the pastebin for me to take a look on what's happening! (it's the starbound.log, inside the storage folder)
最后由 Alpha Drako 编辑于; 6 月 6 日 下午 12:16
引用自 Alpha Drako
When I use the BYOS module and return to the ship, the game gets stuck on endless loading.
I have no idea how to fix it, is it possible in this scenario to restore the character or fix this situation?

Oh, remember to always, always make a copy of your storage folder before do anything into the files!

Yeah! Inside your "storage" folder you can access the "player" folder, and in there you will have a shipworld.bak file, you probably have at least 3 in there, I guess, so you can just delete your shipworld file and change the extension from bak1 (for example) to just .shipworld.

You can also put the log at the pastebin for me to take a look on what's happening! (it's the starbound.log, inside the storage folder)
Thank you for help, unfortunately I already managed to lose the logs, I solved the problem by installing someone's built ship.
after I wake up, I can try to repeat the situation to make logs.
Alpha Drako  [开发者] 6 月 6 日 下午 5:14 
引用自 Alpha Drako

Oh, remember to always, always make a copy of your storage folder before do anything into the files!

Yeah! Inside your "storage" folder you can access the "player" folder, and in there you will have a shipworld.bak file, you probably have at least 3 in there, I guess, so you can just delete your shipworld file and change the extension from bak1 (for example) to just .shipworld.

You can also put the log at the pastebin for me to take a look on what's happening! (it's the starbound.log, inside the storage folder)
Thank you for help, unfortunately I already managed to lose the logs, I solved the problem by installing someone's built ship.
after I wake up, I can try to repeat the situation to make logs.
Nice nice nice! Thanks for the feedback, and thank you for the test!! I'll be here to understand what caused the problem =)
引用自 Alpha Drako
Thank you for help, unfortunately I already managed to lose the logs, I solved the problem by installing someone's built ship.
after I wake up, I can try to repeat the situation to make logs.
Nice nice nice! Thanks for the feedback, and thank you for the test!! I'll be here to understand what caused the problem =)

In general, I quickly recreated the bug situation, and the problem remained, I uploaded the logs to Google Drive.
https://drive.google.com/file/d/11Qlftj6QCc5sxbwFV8zCg1clJjMebG_C/view?usp=sharing
Alpha Drako  [开发者] 6 月 6 日 下午 5:27 
引用自 Alpha Drako
Nice nice nice! Thanks for the feedback, and thank you for the test!! I'll be here to understand what caused the problem =)

In general, I quickly recreated the bug situation, and the problem remained, I uploaded the logs to Google Drive.
https://drive.google.com/file/d/11Qlftj6QCc5sxbwFV8zCg1clJjMebG_C/view?usp=sharing
Oh, sorry about it, but can you please post it at Pastebin, or rename the extension for .txt? A friend of mine always insist that I shouldn't download drive files from internet lol, sorry about it again =)
最后由 Alpha Drako 编辑于; 6 月 6 日 下午 5:27
引用自 Alpha Drako

In general, I quickly recreated the bug situation, and the problem remained, I uploaded the logs to Google Drive.
https://drive.google.com/file/d/11Qlftj6QCc5sxbwFV8zCg1clJjMebG_C/view?usp=sharing
Oh, sorry about it, but can you please post it at Pastebin, or rename the extension for .txt? A friend of mine always insist that I shouldn't download drive files from internet lol, sorry about it again =)
here I made a txt file
https://drive.google.com/file/d/19d6XRrj_0RrmcsPeuE9q0cFYrJcc5rM_/view?usp=sharing
Alpha Drako  [开发者] 6 月 6 日 下午 6:06 
引用自 Alpha Drako
Oh, sorry about it, but can you please post it at Pastebin, or rename the extension for .txt? A friend of mine always insist that I shouldn't download drive files from internet lol, sorry about it again =)
here I made a txt file
https://drive.google.com/file/d/19d6XRrj_0RrmcsPeuE9q0cFYrJcc5rM_/view?usp=sharing
Oh damn... I've seen your log, and there are a significant number of errors =/.

I'm trying to narrow down which part could be related to Alpha Ship, but all it seems is that there's some mod that's causing problems with smallboosterflamehuman2.object, and there's a chance it could be that, since the default Alpha Ship uses smallboosterflame.object (even though it's not the same one, it might also have problems with that one).

There seems to be some conflict with the rus_arcana_continued mod, and also with avali_triage_race_mod_rus, or something like that. I've looked through all the Alpha Ship files to see if I've made a mistake and added smallboosterflame2 somewhere, but none of the 149 files use that object. Unfortunately, it seems like this error is beyond my capabilities, and I'm really heartbroken to have to say that I don't know how to help with this =/
Alpha Drako  [开发者] 6 月 6 日 下午 6:08 
I'll keep looking and trying to understand what's happening, but I really have no clue for now, and I'm very sorry about that, wish I could help more =/
引用自 Alpha Drako
I'll keep looking and trying to understand what's happening, but I really have no clue for now, and I'm very sorry about that, wish I could help more =/
Thanks anyway
Star_Fighter 6 月 14 日 下午 1:32 
hey Alpha!
i wanted to report 2 things that seem rather important for mod compat.

1. Sail disappears after booting the ship. Better Ships mod mentioned previously changes the interactability of ship props, allowing the player to "break and place" most of which. This is what i think *could* cause any bugs.
2. Removing the ship locker also unintentionally removes all items that any other mod would place in the locker for starter gear.

I really think the mod is great and hope you can fix these things to make it perfect for my modpack :)
最后由 Star_Fighter 编辑于; 6 月 14 日 下午 1:33
Alpha Drako  [开发者] 6 月 14 日 下午 1:48 
引用自 Star_Fighter
hey Alpha!
i wanted to report 2 things that seem rather important for mod compat.

1. Sail disappears after booting the ship. Better Ships mod mentioned previously changes the interactability of ship props, allowing the player to "break and place" most of which. This is what i think *could* cause any bugs.
2. Removing the ship locker also unintentionally removes all items that any other mod would place in the locker for starter gear.

I really think the mod is great and hope you can fix these things to make it perfect for my modpack :)
Oh dang, deeply I knew that remove the shiplocker could be a problem... The workaround I did for that was to add these items inside the metal box at the BYOS Ship, but now that you're mentioning I guess it would be way better if I could give it to the player as regular "new player items" like the protectorate sword, maybe e.e

I'll really think about that, and after finish a huge amount of work (the regular pay the bills work LOL) I'll download Better Ships and see what's happening with the SAIL =)
Alpha Drako  [开发者] 6 月 14 日 下午 1:49 
But now that I'm mentioning, what do you think about the starter items being moved to the metal crate inside the BYOS Ship? Is it too late for the player to use those items just after reach outpost?
Star_Fighter 6 月 14 日 下午 2:35 
引用自 Alpha Drako
But now that I'm mentioning, what do you think about the starter items being moved to the metal crate inside the BYOS Ship? Is it too late for the player to use those items just after reach outpost?
Most of the starter items would help with getting settled and quick essentials for the first planet, and often enough (atleast for myself) once i reach the outpost these things have passed and generally the first planet is done.

I think having these items only appear in the BYOS ship crate is at most mildly impractical IF said character will be using the BYOS module, otherwise they are just gone. I could see certain circumstances in which the player may not take the byos module for specific characters.
Star_Fighter 6 月 14 日 下午 2:45 
As a little bit of extra info:
Obviously, any unsupported races dont encounter these bugs.
Better ships mod places an extra "Ship part builder" next to the SAIL console that also doesnt appear when launched with your mod.
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