安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
What do you mean?
I don't got much to suggest but yeah
and maybe include a remove = dropping the item or just add a drop button for the item
this is planned to be added
sorta debuff like slowness cause I made a mod of dead rising 2 clothing pieces and I have knight armor but I wanted to give it like strong armor but it slows the player down since well it's heavy
but yeah just a question
(if possible but if it's not then I can understand)
cause when I change maps i lose my items or armor (idk if that's possible to make)
It completely adds a whole new flavour to the game in a more hard survival way. The only thing that stings is just what Leon stated on the last comment, if you could make the items to remain within the inventory when changing/ transitioning between maps that would make this addon 10/10 for me, really.
Thank you for creating this and your other addons!