Garry's Mod

Garry's Mod

[AIS] Aaron's Inventory System
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Aaron  [開發人員] 5 月 20 日 下午 5:16
Suggestions
For good measure.
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目前顯示第 1-15 則留言,共 20
captainXcodfish 5 月 26 日 上午 11:31 
when you can you should make it so you can hold physics objects in your inv
Aaron  [開發人員] 5 月 26 日 下午 1:38 
引用自 captainXcodfish
when you can you should make it so you can hold physics objects in your inv


What do you mean?
引用自 Aaron
引用自 captainXcodfish
when you can you should make it so you can hold physics objects in your inv


What do you mean?
like the physics props. i always liked the idea of having an inventory system that allows you to store objects and carry them around without having to hold them in your hands.
Aaron  [開發人員] 5 月 27 日 上午 6:27 
I dont see point of carrying props...
place current weapon in inventory would be nice
LeonVT 9 月 12 日 上午 11:56 
I mean kinda suggestion what about eyewear?
I don't got much to suggest but yeah
and maybe include a remove = dropping the item or just add a drop button for the item
Aaron  [開發人員] 9 月 12 日 下午 12:30 
引用自 Leon
I mean kinda suggestion what about eyewear?
I don't got much to suggest but yeah
and maybe include a remove = dropping the item or just add a drop button for the item

this is planned to be added
LeonVT 9 月 12 日 下午 12:54 
Ah alright also one more question is there going to be a way to include like
sorta debuff like slowness cause I made a mod of dead rising 2 clothing pieces and I have knight armor but I wanted to give it like strong armor but it slows the player down since well it's heavy
but yeah just a question
Aaron  [開發人員] 9 月 12 日 下午 12:55 
You can use my other addon, Status Effect Framework to work around that
LeonVT 9 月 12 日 下午 1:05 
Ah alright
LeonVT 9 月 18 日 下午 10:09 
Save system?
(if possible but if it's not then I can understand)
Aaron  [開發人員] 9 月 19 日 上午 4:59 
引用自 Leon
Save system?
(if possible but if it's not then I can understand)
wdym save system
LeonVT 10 月 1 日 下午 9:53 
Like your items persist in a next map change?
cause when I change maps i lose my items or armor (idk if that's possible to make)
Aaron  [開發人員] 10 月 1 日 下午 10:36 
It is possible, i just need some free time to do it. Currently i can't till weekend
LeonVT 10 月 7 日 上午 2:42 
I also thought about this how about a crafting system with it?
if that's possible
like just make an item with 2 materials
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