Project Zomboid

Project Zomboid

The Best Lockpicking aka Better Lockpicking [B42]
 Denne tråd er blevet fastgjort, så den er sikkert vigtig
NickFleim  [udvikler] 15. mar. kl. 4:28
Balance, Suggestions
Suggest changes to your taste (what should be the lock picking with a crowbar, what to add to the sandbox options, etc.)

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Предлагайте изменения по вашему вкусу (какой должен быть взлом замков ломом, что добавить в опции песочницы, и т.д. )
Sidst redigeret af NickFleim; 21. mar. kl. 1:22
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Асхаб 22. mar. kl. 8:33 
было бы интереснее если бы монтировка работала по принципу закликивания пробела с последующим открыванием двери сразу после взлома
(перенес тот же комментарий)
NickFleim  [udvikler] 22. mar. kl. 11:25 
@codename-69
Возможно сделаю что-то подобное.
Could be possible for the crowbar mini game to add some progress opening the lock when hitting the red zone? just as the original mod, it makes sense it is the lock its being forced even if it is not the right spot.
Adis 1. apr. kl. 6:22 
The Crowbar minigame is extremely hard and never seems to hit where intended. You are more likely to just end up winded than to make any meaningful progress with it. It either needs re-worked or just outright an option to turn it off.
Furizu 18. apr. kl. 21:17 
Hey I was just wondering if you could release a version without edits to Burglar so it's more compatible with some other mods that redo all the professions?
The ability to disable house/car alarms would be nice.
subaen255 20. aug. kl. 5:02 
can you add a button on sand box to unlimit lockpick time? i lockpick fail with pin few time and door lock, no crowbar unlock or use key.
A 24. aug. kl. 6:54 
I would like to suggest, if you we could put the bobby pin/s on key ring.
rawgu 11. sep. kl. 2:55 
Would you be able to make a version that doesnt add a burglar occupation? Love the mod <3
Golden Dragon 16. sep. kl. 18:41 
Suggestions: automatically complete opening after all pins locked, without holding D (my character does rotate ewery time, lol)
option to disable minigames, and configuration for chance to open (e.g. I hate vehicle minigame, but like lockpicking, I save lockpicking, but disable vehicle one).
Option to un-hotwire, and craft the key.
Something different for crowbar minigame, lockpicking is more meditative, crowbar is agressive to slow-thinking players, or in laggy environment (hello zomboid! haha).

p.s.
Thx for this brilliant mod :)
eberkain 16. okt. kl. 3:43 
I would also like the option to disable minigames. I just don't think the fit in the game, its and RPG where my characters stats should be what is controlling my ability to do things, not my real-life ability to complete minigames.
Sidst redigeret af eberkain; 16. okt. kl. 3:44
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