Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

GOH Redux (1.055.0)
BroDimm  [开发者] 5 月 5 日 上午 7:52
[ISSUE] JSU152 / ML20 detonate range
I'm investigating this.

Here is the sample of ML20 (guns of ISU152 family)

;_________________________________________ ; ARTY - Russian heavy howitzer ;========================================= {from "pattern gun" ; L/29 "152mm_ml20" {filling "bulletrus_152"} {fireSound "cannon/s5/d1/Shared/Cannon_150to210mm/"} {fireSoundClose "cannon/s5/3p/Shared/Cannon_150to210mm/"} {reloadSound "utility/"} ("heavy_artillery") {calibre 152} {range 1000 1000} ; // 17.2km ("reload time" seconds(40)) ("velocity m/s" ap(600) apcr(1) he(240) heat(1)) ; // historical velocity (600)(1)(600)(1) ("armor health" damage(450)) ("armor health custom" shell(aphe) damage(450) filler(660)) ("armor health custom" shell(aphebc) damage(450) filler(480)) ("152_rus_slope_multipliers") ; BR-540 ("penetration_medium" shell(aphe) range(200) a(165) b(152) c(137) d(124) e(111)) ;RHA ;//("penetration_medium" shell(aphe) range(200) a(146) b(135) c(122) d(109) e(99)) ;FHA ; BR-540B ;issued July. 1944 or possible earlier ("penetration_medium" shell(aphebc) range(200) a(140) b(134) c(127) d(120) e(113)) ;RHA ;//("penetration_medium" shell(aphebc) range(200) a(148) b(142) c(135) d(128) e(122)) ;FHA ("accuracy_indirect" ; // Applies logic for accuracy of indirect weapons over 200m r1(0.95) ; // Accuracy radius for direct-fire munitions r2(8) ; // Accuracy radius for indirect fire rmax(32) ; // Accuracy radius for indirect fire at maximum range range_ap(200) ; // Range after which accuracy drops to prevent farshooting. range_heat(200) ; // Range after which accuracy drops to prevent farshooting. range_he(1000) ; // Range after which accuracy drops to prevent farshooting. ) }
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Loombuq 5 月 6 日 上午 7:23 
I believe these are the stats for the ML20 in towed artillery form. The designation for the ISU & SU-152 guns is ML-20A.
BroDimm  [开发者] 5 月 6 日 上午 9:27 
found it
fumantze 5 月 7 日 上午 4:59 
I remember that AA guns allowed to fire as far as we would like without the sudden dip issue. I think I took something from them, I would have to check it
Loombuq 5 月 7 日 上午 7:12 
Nice, the ISU-152 is fixed now. There are however a lot of guns that sadly have this problem. I'm testing a bunch right now to see which ones have it.
最后由 Loombuq 编辑于; 5 月 7 日 上午 7:12
BroDimm  [开发者] 5 月 7 日 上午 8:35 
引用自 fumantze
I remember that AA guns allowed to fire as far as we would like without the sudden dip issue. I think I took something from them, I would have to check it

there is parameter called unlimitedrangeTPC usually found in AA guns. This to allow shooting aircraft from far away and it is vanilla behavior iirc
fumantze 5 月 7 日 下午 3:13 
引用自 BroDimm
引用自 fumantze
I remember that AA guns allowed to fire as far as we would like without the sudden dip issue. I think I took something from them, I would have to check it

there is parameter called unlimitedrangeTPC usually found in AA guns. This to allow shooting aircraft from far away and it is vanilla behavior iirc
Aye, might be that one yes.
When I can, I'll take a look at ny old mod to confirm this. 👍
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