安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






Officer Tweak::
US (Normal 50% Cost)- Main:100 -> 200 extra pop
German (Normal) - Main:100 Sup:50 -> 300 extra pop
USSR (Horde Doctrine) - Main:150 Sup:50 -> 450 extra pop
Fin (Normal) - Main:100 -> 200 extra pop
USA Air Supremacy::
Irregular doctrine airstrike costs cheaper
Tier 0 and Tier 1 ♥♥♥♥♥ quality infantry costs a lot cheaper (conscript stampede now possible without hurting your wallet much)
Finland Infantry Specialized::
30% cheaper than the rest
Spawn protection 15s -> 5s (aircraft exploit prevention)
and load my mod after
For towing, interesting idea. I ever saw such mods long ago. I need to learn first tho
It's a very complex system and required tons of time and work for me to do it alone :s
let me know and i'll def look on to it
- fix mobility structure change from base 1.055.0. Finland will now not causing crash
- fixed and improved AI logic based on 1.055.0 file structure
a TIP though. If you guys using any mod loaded after my mod, a good tool to verify this is software called winmerge (free). Check both folder and you can see which replaces what.
Or, to save the headache, load my most last (or the bottom in mod manager)
@AHappyCub you need to cue out the medic from the main squad so he won't rush along.
Спасибо, товарищ.
In order to save time when i update the mod should i have free time to do so, can you please post your findings on discussion feedbacks. It will help me a lot rather than testing my self
Again thank you for your interest in this mod :v
I don't quite understand the meaning of the word human in this passage. What does the parameter of human mean?
Maybe you can tell me where I can set it.Especially the long one. I have been looking for it for a long time and can't find it.
If you mean the vision "cone" i think i can adjust that but i need a reference point of current condition
Now you can call in supply crate with doctrine points
add experimental scripts for domination mode regarding spawn times, bot strategy, spawn logic, and some new randomised logic to keep every match 'unique'