Project Zomboid

Project Zomboid

[B42] Cooler Backpack
constant error
function: removeFromFoodListToUpdate -- file: coolerbackpack_food.lua line # 36 | MOD: Cooler Backpack
function: updateFoodList -- file: coolerbackpack_food.lua line # 72 | MOD: Cooler Backpack
function: OnTick -- file: coolerbackpack.lua line # 356 | MOD: Cooler Backpack.
[12-08-25 16:45:49.405] LOG : General f:118240, t:1755006349405> -------------------------------------------------------------
attempted index: getTemprature of non-table: function container:4.
[12-08-25 16:45:49.406] LOG : General f:118240, t:1755006349406> -----------------------------------------
STACK TRACE
-----------------------------------------
function: removeFromFoodListToUpdate -- file: coolerbackpack_food.lua line # 36 | MOD: Cooler Backpack
function: updateFoodList -- file: coolerbackpack_food.lua line # 72 | MOD: Cooler Backpack
function: OnTick -- file: coolerbackpack.lua line # 356 | MOD: Cooler Backpack.
[12-08-25 16:45:49.406] ERROR: General f:118240, t:1755006349406> ExceptionLogger.logException> Exception thrown
java.lang.RuntimeException: attempted index: getTemprature of non-table: function container:4 at KahluaThread.tableget(KahluaThread.java:1530).
Stack trace:
se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1530)
se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:502)
se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:174)
se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1826)
se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1653)
se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
zombie.Lua.Event.trigger(Event.java:72)
zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:315)
zombie.gameStates.IngameState.onTick(IngameState.java:1847)
zombie.gameStates.IngameState.updateInternal(IngameState.java:1729)
zombie.gameStates.IngameState.update(IngameState.java:1464)
zombie.gameStates.GameStateMachine.update(GameStateMachine.java:87)
zombie.GameWindow.logic(GameWindow.java:382)
zombie.GameWindow.frameStep(GameWindow.java:916)
zombie.GameWindow.mainThreadStep(GameWindow.java:642)
zombie.MainThread.mainLoop(MainThread.java:76)
java.base/java.lang.Thread.run(Unknown Source)
.
[12-08-25 16:45:49.406] LOG : General f:118240, t:1755006349406> -----------------------------------------
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Flexible Games 9 月 8 日 上午 12:33 
I've been working on rebuilding this mod from the ground up
trying to make it far more efficient and tick-friendly
going into the testing phase soon
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