Project Zomboid

Project Zomboid

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[B42] Cooler Backpack
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2 月 27 日 上午 7:52
3 月 23 日 上午 10:26
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[B42] Cooler Backpack

描述
Have you ever had the experience of finally returning home alive after several days of adventure, but all the food you found during the journey was rotten?

This mod allows you to specify any portable container to give it a refrigerator effect, thereby pausing the shelf life calculation of food.

你是否有過這樣的經驗:經過幾天的冒險終於活著回到家,但旅途中發現的食物全都腐爛了?

此模組可讓您指定任何可攜式容器以賦予其冰箱效果,從而暫停食物的保鮮期計算。

TCM upgrades must be placed on the character, not in the backpack, before they can be used to upgrade the backpack.

致冷升級必須放置在人物身上,而不是背包裡,才可用來升級背包。

Battery must be placed on the character, not in the backpack, before they can be used to recharge the backpack.

電池與致冷升級相同,必須放置在人物身上才能用於背包充電。

Workshop ID: 3435182251
Mod ID: CoolerBackpack
热门讨论 查看全部(3)
6
3 月 14 日 上午 10:43
Error:
Space Donuts
5
3 月 17 日 下午 8:25
Bug: Recharge TCM make the Battery stuck
rakarukri
1
9 月 8 日 上午 12:33
constant error
darklord162255
59 条留言
Flexible Games 9 月 8 日 下午 11:45 
Flexible Games 9 月 6 日 下午 11:02 
God, LUA errors.. If only there was a way to set a flag on a storage or something rather than rely on this lag-inducing iteration over everything in the bag to reset it's spoil timer.

I might have to try and update this mod myself as I love it and would have to look into ways to make it less laggy.
reguero01 8 月 24 日 下午 4:04 
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1826)
at se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1653)
at se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:66)
at se.krka.kahlua.integration.LuaCaller.protectedCallVoid(LuaCaller.java:139)
at zombie.Lua.Event.trigger(Event.java:72)
at zombie.Lua.LuaEventManager.triggerEvent(LuaEventManager.java:315)
at zombie.gameStates.IngameState.onTick(IngameState.java:1847)
at zombie.gameStates.IngameState.updateInternal(IngameState.java:1729)
at zombie.gameStates.IngameState.update(IngameState.java:1464)
at zombie.gameStates.GameStateMachine.update(GameStateMachine.java:87)
at zombie.GameWindow.logic(GameWindow.java:382)
at zombie.GameWindow.frameStep(GameWindow.java:916)
at zombie.GameWindow.mainThreadStep(GameWindow.java:642)
at zombie.MainThread.mainLoop(MainThread.java:76)
at java.base/java.lang.Thread.run(Unknown Source)
`
reguero01 8 月 24 日 下午 4:04 
please update.

`attempted index: getTemprature of non-table: function container:4
function: removeFromFoodListToUpdate -- file: coolerbackpack_food.lua line # 36 | MOD: Cooler Backpack
function: updateFoodList -- file: coolerbackpack_food.lua line # 72 | MOD: Cooler Backpack
function: OnTick -- file: coolerbackpack.lua line # 356 | MOD: Cooler Backpack
java.lang.RuntimeException: attempted index: getTemprature of non-table: function container:4
at se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1530)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:502)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:174)
zero 6 月 25 日 下午 10:06 
Hello, how do I check the battery level? I don't seem to see the battery prompt, thank you
John Dulanius 6 月 18 日 下午 10:43 
Why do you say this is the B42 version of CoolBag but it has completely lost the ice pack functionality? I have never heard of a TCM, and why would you need to install it into a camping cooler to make it keep temperature?

A real life cooler only needs the things inside of it to be cold, it maintains the low temperature. Not some electronic gadget

Is it a limitation of B42 that we can't have ice packs anymore?
Darkcow 6 月 3 日 下午 4:50 
I see no error but food lose the "Frozen" status rather quickly and does it's rotting rate.
What am I missing?
Also, How to replace battery/charge the cooler?
effertzgage2008 6 月 1 日 下午 1:12 
Thank you, this actually works!
SJZ-BB-LONG 5 月 7 日 下午 8:32 
掉落和制作有点容易啊
I will hit you with a shovel 5 月 7 日 上午 9:33 
next we need to be able to build a motorised esky