安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题








- Locked Door variants that only open/unlock (can be specified) when activated with wires.
- Different materials/styles for lever switches.
- Wall Switches (with different styles) OR the ability to place levers on walls.
- Floor Switches - Pressure Plates that switch between ON/OFF after being stepped on, without needing constant player weight..
--- (cont) Floor Switches that can be Edited to determine what mobs activate and/or deactivate them,
- Rail Intersections that can change/shift their track directions when activated/deactivated.
- Compass Sensors, which work like existing Sensors, but only from certain directions (N/S/W/E, specified by the player).
- Mob Sensors that can be edited to recognize only certain Villager Jobs.
- Destructible/Trapped Switches! For fun little traps; some craftable switches that break upon activation.
Are any of these ideas feasible to add to this mod? There's a lot of great potential here!
- Locked Doors would be nice, I just need to make sure it doesn't break settler pathing.
- Different lever styles would be easy enough.
- Floor switches sound feasible.
- Railway interactions is something I could look into.
- Compass sensors sound possible.
- Villager Job sensors sound possible.
- I'm not entirely sure what you mean by trapped switches.
I plan to get back to this mod in the future, but right now I'm focusing on getting at least a beta version of my upcoming mod out first.Thanks for replying! I appreciate you listing out some challenges and priorities you've got going on right now! Shoot me a message when you're ready to revisit this mod a bit, I can offer a little bit of spritework.
And with the "Destructible switch", don't worry about it. I've since gotten better working with the tools in this mod, and made what I was looking for with gates and sensors. :)