The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

stackable items mod v2
Brr1  [开发者] 2 月 12 日 上午 6:53
Bug Reports
If you have encountered a bug, please give a detailed explanation so I can try to replicate it:
- Which item is failing
- Description on how did it occur (enemy death, tear shot, item pickup...)
- If you were playing with multiple player (Jacob & Esau)
- Any mod that you think is creating conflicts with it
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正在显示第 1 - 15 条,共 16 条留言
Some example errors I am getting constantly spammed by. I don't know if they affect gameplay, because I am not noticing any issues appart from the constant error spam in the debug: [INFO] - Lua Debug: Error in "MC_POST_TEAR_UPDATE" call from "Stackable Items Mod v2": ...saac Rebirth/mods/stackable items v2_3421182565/main.lua:997: attempt to index a nil value (local 'player')
Stack Traceback:
...saac Rebirth/mods/stackable items v2_3421182565/main.lua:997: in function at line 992
Just realized that there is also this error:
[INFO] - Lua Debug: Error in "MC_POST_TEAR_UPDATE" call from "GoldenTrinketsPlus": ...of Isaac Rebirth/mods/goldentrinkets_3019544556/main.lua:1228: attempt to index a nil value (field 'SpawnerEntity')
Stack Traceback:
...of Isaac Rebirth/mods/goldentrinkets_3019544556/main.lua:1228: in function at line 1226

[INFO] - Lua Debug: Error in "MC_POST_TEAR_UPDATE" call from "Stackable Items Mod v2": ...saac Rebirth/mods/stackable items v2_3421182565/main.lua:996: attempt to index a nil value (field 'SpawnerEntity')
Stack Traceback:
...saac Rebirth/mods/stackable items v2_3421182565/main.lua:996: in function at line 992

I guess a mod conflict?????????
最后由 Guineatown20806 编辑于; 2 月 13 日 上午 5:00
Brr1  [开发者] 2 月 13 日 上午 7:34 
引用自 Guineatown20806
Some example errors I am getting constantly spammed by. I don't know if they affect gameplay, because I am not noticing any issues appart from the constant error spam in the debug: [INFO] - Lua Debug: Error in "MC_POST_TEAR_UPDATE" call from "Stackable Items Mod v2": ...saac Rebirth/mods/stackable items v2_3421182565/main.lua:997: attempt to index a nil value (local 'player')
Stack Traceback:
...saac Rebirth/mods/stackable items v2_3421182565/main.lua:997: in function at line 992
Found a possible condition on the function that can break it. I will upload it within next changes
I am sorry for making you more work but now I am getting spammed by these errors. I wish I knew what the issue or conflict mod is.
[INFO] - Lua Debug: Error in "MC_PRE_TEAR_UPDATE" call from "Stackable Items Mod v2": ...saac Rebirth/mods/stackable items v2_3421182565/main.lua:1408: attempt to index a nil value (field 'SpawnerEntity')
Stack Traceback:
...saac Rebirth/mods/stackable items v2_3421182565/main.lua:1408: in function at line 1404

[INFO] - Lua Debug: Error in "MC_POST_TEAR_UPDATE" call from "Stackable Items Mod v2": ...saac Rebirth/mods/stackable items v2_3421182565/main.lua:1039: attempt to index a nil value (field 'SpawnerEntity')
Stack Traceback:
...saac Rebirth/mods/stackable items v2_3421182565/main.lua:1039: in function at line 1035
Brr1  [开发者] 2 月 15 日 上午 4:55 
引用自 Guineatown20806
I am sorry for making you more work but now I am getting spammed by these errors. I wish I knew what the issue or conflict mod is.
[INFO] - Lua Debug: Error in "MC_PRE_TEAR_UPDATE" call from "Stackable Items Mod v2": ...saac Rebirth/mods/stackable items v2_3421182565/main.lua:1408: attempt to index a nil value (field 'SpawnerEntity')
Stack Traceback:
...saac Rebirth/mods/stackable items v2_3421182565/main.lua:1408: in function at line 1404

[INFO] - Lua Debug: Error in "MC_POST_TEAR_UPDATE" call from "Stackable Items Mod v2": ...saac Rebirth/mods/stackable items v2_3421182565/main.lua:1039: attempt to index a nil value (field 'SpawnerEntity')
Stack Traceback:
...saac Rebirth/mods/stackable items v2_3421182565/main.lua:1039: in function at line 1035
Dont worry, I appreciate these comments. I have located the function and i will try to fix it asap
Brr1  [开发者] 2 月 15 日 上午 5:23 
Guineatown20806 I have uploaded a new version that should fix this issues as it gives another layer of checks before executing those functions you shared
最后由 Brr1 编辑于; 2 月 15 日 上午 5:23
D I S N E Y 2 月 28 日 上午 6:12 
Got an error when using the scooper while I had 1 car battery...

"MC_USE_ITEM" from "Stackable Items Mod v2" failed: ...saac Rebirth/mods/stackable items v2_3421182565/main.lua:609: attempt to perform bitwise operation on a nil value (global 'flags')
Stack Traceback:
...saac Rebirth/mods/stackable items v2_3421182565/main.lua:609: in function at line 603
Brr1  [开发者] 2 月 28 日 下午 11:47 
引用自 D I S N E Y
Got an error when using the scooper while I had 1 car battery...

"MC_USE_ITEM" from "Stackable Items Mod v2" failed: ...saac Rebirth/mods/stackable items v2_3421182565/main.lua:609: attempt to perform bitwise operation on a nil value (global 'flags')
Stack Traceback:
...saac Rebirth/mods/stackable items v2_3421182565/main.lua:609: in function at line 603
Thanks for the message, already fix the error. It seems that with items that already worked with car battery it will cause an error with the item flags
D I S N E Y 3 月 1 日 上午 12:22 
引用自 Brr1
引用自 D I S N E Y
Got an error when using the scooper while I had 1 car battery...

"MC_USE_ITEM" from "Stackable Items Mod v2" failed: ...saac Rebirth/mods/stackable items v2_3421182565/main.lua:609: attempt to perform bitwise operation on a nil value (global 'flags')
Stack Traceback:
...saac Rebirth/mods/stackable items v2_3421182565/main.lua:609: in function at line 603
Thanks for the message, already fix the error. It seems that with items that already worked with car battery it will cause an error with the item flags


Nice, ty :)
bakamono 4 月 22 日 下午 1:24 
I get
"MC_POST_LASER_INIT" from "Stackable Items Mod v2" failed: ...saac Rebirth/mods/stackable items v2_3421182565/main.lua:608: attempt to index a nil value (field 'SpawnerEntity') Stack Traceback: ...saac Rebirth/mods/stackable items v2_3421182565/main.lua:608: in function at line 601
whenever a Soul Sucker (the brimstone flies) dies.
D I S N E Y 4 月 26 日 上午 4:21 
I seem to get an error when i use the 'misprinted joker' from fiend folio --

"MC_POST_LASER_INIT" from "Stackable Items Mod v2" failed: ...saac Rebirth/mods/stackable items v2_3421182565/main.lua:608: attempt to index a nil value (field 'SpawnerEntity')
Stack Traceback:
...saac Rebirth/mods/stackable items v2_3421182565/main.lua:608: in function at line 601
chaos helm 4 月 29 日 下午 5:35 
9 volt stacking doesn't seem to work with pocket actives, i tried it with isaac (i have a mod that puts character actives into the pocket active slot) by giving myself 6 nine volts and it only charged the first bar, but it worked fine if i moved it back to the normal slot
Jetrvoox 6 月 22 日 上午 9:32 
"MC_POST_LASER_INIT" from "Stackable Items Mod v2" failed: ... saac
Rebirth/mods/stackable items v2_3421182565/main, lua:620: attempt to index
a nil value (field 'SpawnerEntity')
Stack Traceback:
... saac Rebirth/mods/stackable items v2_3421182565/main. lua: 620: in
function at line 613
(x64)
arandomexican_ 8 月 31 日 下午 12:12 
fanny pack stacking is dropping rare consumables at an unreasonably high rate, such as giga bombs
(using t.cain, greed mode, scapular to get inf pickups)
it should be coded so that it uses the internal tables to drop an item like the normal fanny pack
unless it is intended for it to work like this, it's a little overpowered
PennyHeartz 10 月 23 日 下午 9:17 
Hi! Ive encountered a really strange bug relating to the stacking effects of lucky foot when it comes to the character Cain. For whatever reason, Cain has the Lucky Foot stacking effect on by default, even on a fresh new run when he only has one Lucky Foot to start with. I was genuinely so confused on why this was happening, as despite me never encountering any of the stackable items that have their stacking effects turn all of the good pills into good horse pills, it was still happening to me when i was just starting a run. If you could find a way to fix this, it would be greatly appreciated!!
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