Stellaris

Stellaris

Stellaris Ascended
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Accorata  [开发者] 2024 年 12 月 27 日 下午 1:52
Suggestions, Balance, and/or Questions
Any feedback, good or bad, is always appreciated. I'll do my best to respond to everyone and take their feedback into account, however just because you say you'd like X to change does not guarantee X will change. If you feel strongly about something, justify it with evidence if you want results. Additionally, you can message me on Discord if it's too much to post here. Any questions on mechanics are also welcome, though I hope this mod is straightforward enough. Thanks and I hope you've enjoyed this creation of mine.
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正在显示第 1 - 15 条,共 57 条留言
Calvin 2024 年 12 月 27 日 下午 2:13 
Would this mod be compatible with an existing save?
Accorata  [开发者] 2024 年 12 月 27 日 下午 2:35 
@Calvin Yes, however, you won't be able to gain a psionic or genetic government if you've already ascended. (As those events fire upon ascension.)
Crabpack 2024 年 12 月 27 日 下午 2:57 
just curious since this adds civics as well
does this mod conflict with Ethics and Civics classic? https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1100284147&searchtext=civics+and+ethics
i love the look and premise of this mod but i fear i'd have a hard time trading the ethics and civics mod for it unless you'd add some ethic stuff later or something like that
Accorata  [开发者] 2024 年 12 月 27 日 下午 6:35 
@Crabpack Should be perfect
Grendain 2024 年 12 月 28 日 上午 1:20 
Is possible made all this new Governs already available in the governs empire creation ? :elindustry:
Almaz723 2024 年 12 月 28 日 上午 2:26 
Will this mod wotk with mods that allow to choose/combine multiple ascencions? what will happen if i choose to be genetically modified psionic cyborgs?
Crabpack 2024 年 12 月 28 日 上午 4:15 
引用自 Accorata
@Crabpack Should be perfect
Grand can't wait to test it out tomorrow then
Accorata  [开发者] 2024 年 12 月 28 日 上午 6:30 
@Grendain Not something I’d want to add given that feels more of a cheat and these are supposed to be mechanics you unlock. But if someone else makes a mod like that, it shouldn’t be too hard
Accorata  [开发者] 2024 年 12 月 28 日 上午 6:32 
@Almaz723 In that case you would be able to choose from any of the Psionic/genetic/cybernetic civics without problems. You would still only be able to have one ascended authority but you could essentially chose which if you follow the event chains (just as in the Machine Age DLC)
John S. Stapler 2024 年 12 月 29 日 下午 1:48 
will this work with a mod that adds New Authorities if not compatch for this https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2280945168
最后由 John S. Stapler 编辑于; 2024 年 12 月 29 日 下午 1:51
Accorata  [开发者] 2024 年 12 月 29 日 下午 9:12 
@John S. Stapler I honestly am not sure. It seems that mod overrides a lot of vanilla elements, not just including authorities. I don't expect either to break each other, but since you can only have one authority at a time, you might end up with one from this mod and not from that one or vice versa.
The_Polite_Fish 2024 年 12 月 30 日 上午 11:03 
is it compatible with stellaris evolved?
Accorata  [开发者] 2024 年 12 月 30 日 下午 12:06 
@The_Polite_Fish Should work fine
canguro2010 1 月 2 日 下午 12:29 
is this zofe compatible?
Accorata  [开发者] 1 月 2 日 下午 4:47 
@canguro2010 Mostly likely, but what is zofe?
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