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My shader just highlited how broken they are. If you want fix star this issue on SW issue tracker https://geometa.co.uk/support/stormworks/27174
However, when i have this mod active, the night vision mode does not amplify the ambient light, and only applies a black and white filter over regular night time.
I can't reproduce this issue and as I already wrote, in my vanilla/modded game, NV binoculars work fine but on the other hand NV cameras don't.
So this might GPU issue, AMD, Nvidia, Apple and Intel handles shader little differently from each other.