边缘世界 RimWorld

边缘世界 RimWorld

失能机关 - 合成人形
bug
这是出啥问题了之前没有更新完才出现[The Dead Man's Switch - Synthetic] Patch operation Verse.PatchOperationReplace(Defs/PawnRenderTreeDef[defName="DMS_BigSister"]/root/children/li[4]/drawData/defaultData/offset) failed
file: E:\SteamLibrary\steamapps\workshop\content\294100\3374615241\1.6\FA_Head\Patches\headOffsetadjustment.xml
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch5 (string)
Verse.PatchOperation:Complete (string)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.LoadedModManager.ClearCachedPatches_Patch1 ()
Verse.LoadedModManager:LoadAllActiveMods (bool)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__10_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
< >
正在显示第 1 - 5 条,共 5 条留言
+1,在进入游戏初始化后出现的同样的红字报错
Black Onix 11 月 9 日 下午 8:39 
+1 same
算我一个
Makise Kurisu 11 月 15 日 下午 6:41 
same
[The Dead Man's Switch - Synthetic] Patch operation Verse.PatchOperationReplace(Defs/PawnRenderTreeDef[defName="DMS_BigSister"]/root/children/li[4]/drawData/defaultData/offset) failed
file: D:\Steam\steamapps\workshop\content\294100\3374615241\1.6\FA_Head\Patches\headOffsetadjustment.xml
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
Verse.PatchOperation:Complete (string)
Verse.LoadedModManager:ClearCachedPatches ()
Verse.LoadedModManager:LoadAllActiveMods (bool)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__10_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
< >
正在显示第 1 - 5 条,共 5 条留言
每页显示数: 1530 50