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* Fix: Great Beak Things now sound like beaks.
* Fix: Great Beak Things are now carried by the head.
* Fix: Falling Sun now does 50% more damage to Great Beak Things.
* Fix: People react to Great Beak Things the same way they would with regular Beak Things.
* Recruitable Oddly Friendly (baby) Great Beak Things! You can find them rarely at some nests. Just Kill their parents, bonk, kidnap and put them in a Cage to recruit them. Easy.
* New Game Start: Novice Egg Hunter. Begin your journey with a fast but mostly average guy and a baby Great Beak Thing.
Race:
* ‘Great Beak Thing’ race: Reduced heal rate to 1.5 ( down from 2).
* ‘Great Beak Thing’ character: Increased the time it takes to become fully grown to 120 (up from 30).
* ‘Great Beak Thing’ character: Increased turn rate to 25 (up from 6).
* ‘Great Beak Thing’ character: Increased smell blood threshold to trigger to 15 (up from 7 corpses).
* ‘Great Beak Thing’ character: Increased smell egg threshold to 2 (up from 1).
Squads:
* ‘Great Beak Thing Squad’ squad template: Renamed to ‘Great Beak Thing Solo’ and now it spawn 1 Great Beak Thing (down from 2)… and it’s an Elder now.
Town Nest:
* ‘Nest of Great Beak Things’ town: Have a small chance (2%) to spawn Recruitable Oddly Friendly (baby) Great Beak Things!
Biomes:
* ‘Bonefields’: Reduced ‘Great Beak Thing Solo’ homeless spawn chance to 2% (down from 20%)
* ‘Bonefields’: Reduced ‘Nest of Great Beak Things’ nest spawn chance to 20% (down from 50%)
* ‘Cannibal Plains’: Reduced ‘Great Beak Thing Solo’ homeless spawn chance to 1% (down from 2%)
* ‘Cannibal Plains’: Removed ‘Nest of Great Beak Things’ nest.
* ‘Go Around’: Reduced ‘Nest of Great Beak Things’ nest spawn chance to 20% (down from 50%)
* ‘Leviathan Coast’: Reduced ‘Nest of Great Beak Things’ nest spawn chance to 80% (down from 200%) [btw regular nests have 400%, wolf den 200% and raptors 100%, son don’t be scared]
* ‘Shem’: Removed ‘Great Beak Thing Solo’ homeless spawn. So Nomads can actually survive there.
* ‘The Crater’: Reduced ‘Great Beak Thing Solo’ homeless spawn chance to 2% (down from 5%).
* ‘Vain’: Reduced ‘Nest of Great Beak Things’ nest spawn chance to 20% (down from 50%).
* ‘Venge’: Reduced ‘Great Beak Thing Solo’ spawn chance to 2% (down from 5%).