雨世界

雨世界

Screen Lady's Diverse Spawns
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Screen Lady  [开发者] 5 月 4 日 下午 4:22
Bug Forum
A forum for posting bugs and freezes caused by the mod.
Exception logs are appreciated, you can paste them here.

Commenting bugs in the main comment section of the mod is fine, but please keep error logs here.
最后由 Screen Lady 编辑于; 8 月 14 日 下午 3:23
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正在显示第 1 - 15 条,共 21 条留言
IamMael 5 月 4 日 下午 4:33 
NullReferenceException: Object reference not set to an instance of an object
Watcher.FireSpriteAI.get_distanceToHelpee () (at <101df216710c416b98aeeabf7584d8c0>:0)
Watcher.FireSpriteAI.DecideBehavior () (at <101df216710c416b98aeeabf7584d8c0>:0)
Watcher.FireSpriteAI.Update () (at <101df216710c416b98aeeabf7584d8c0>:0)
Watcher.FireSprite.Update (System.Boolean eu) (at <101df216710c416b98aeeabf7584d8c0>:0)
(wrapper dynamic-method) Room.DMD<Room::Update>(Room)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Trampoline<Room::Update>?-114869248(Room)
BloodHooks.Room_Update (On.Room+orig_Update orig, Room self) (at C:/Users/Lee/source/repos/Blood/BloodHooks.cs:190)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Hook<Room::Update>?582925568(Room)
(wrapper dynamic-method) RainWorldGame.DMD<RainWorldGame::Update>(RainWorldGame)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Trampoline<RainWorldGame::Update>?-852616192(RainWorldGame)
RebindEverything.Input_Hooks.RainWorldGameOnUpdate (On.RainWorldGame+orig_Update orig, RainWorldGame self) (at RebindEverything/Hooks/Input/Input_Hooks.cs:14)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Hook<RainWorldGame::Update>?1591078912(RainWorldGame)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Trampoline<RainWorldGame::Update>?-997541888(RainWorldGame)
WhereSlugpupMod.WhereSlugpupMain.Hook_RainWorldGame_Update (On.RainWorldGame+orig_Update orig, RainWorldGame self) (at <bbd582df6fc8425d92977ae9ca5c68b8>:0)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Hook<RainWorldGame::Update>?94197376(RainWorldGame)
MainLoopProcess.RawUpdate (System.Single dt) (at <101df216710c416b98aeeabf7584d8c0>:0)
(wrapper dynamic-method) RainWorldGame.DMD<RainWorldGame::RawUpdate>(RainWorldGame,single)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Trampoline<RainWorldGame::RawUpdate>?-1863830528(RainWorldGame,single)
Pom.Pom.RainWorldGameRawUpdate (On.RainWorldGame+orig_RawUpdate orig, RainWorldGame self, System.Single dt) (at POM//Pom/Pom.InputHooks.cs:41)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Hook<RainWorldGame::RawUpdate>?401501056(RainWorldGame,single)
ProcessManager.Update (System.Single deltaTime) (at <101df216710c416b98aeeabf7584d8c0>:0)
(wrapper dynamic-method) RainWorld.DMD<RainWorld::Update>(RainWorld)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Trampoline<RainWorld::Update>?1502590976(RainWorld)
NumberFixes.Plugin.RainWorld_Update (On.RainWorld+orig_Update orig, RainWorld self) (at C:/Users/Mario/source/repos/RainWorld/Coder23848/NumberFixes/src/plugin/Plugin.cs:64)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Hook<RainWorld::Update>?-781383168(RainWorld)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Trampoline<RainWorld::Update>?659070976(RainWorld)
BloodHooks.RainWorld_Update (On.RainWorld+orig_Update orig, RainWorld self) (at C:/Users/Lee/source/repos/Blood/BloodHooks.cs:56)
UnityEngine.Debug:LogException(Exception)
BloodHooks:RainWorld_Update(orig_Update, RainWorld) (at C:/Users/Lee/source/repos/Blood/BloodHooks.cs:60)
MonoMod.Utils.DynamicMethodDefinition:Hook<RainWorld::Update>?-585311232(RainWorld)
dead lol 5 月 12 日 上午 8:47 
Got another freeze. Lost a pup to this one.

NullReferenceException: Object reference not set to an instance of an object
Watcher.SandGrub.UpdateTentacle () (at <101df216710c416b98aeeabf7584d8c0>:0)
Watcher.SandGrub.Update (System.Boolean eu) (at <101df216710c416b98aeeabf7584d8c0>:0)
(wrapper dynamic-method) Room.DMD<Room::Update>(Room)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Trampoline<Room::Update>?2053660672(Room)
MoArenas.arenas.Arena_Trainline.Room_Update (On.Room+orig_Update orig, Room self) (at <b28349565b6c46698b4cb4ea51b1fa47>:0)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Hook<Room::Update>?456372864(Room)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Trampoline<Room::Update>?-2042402816(Room)
RegionKit.Modules.MultiColorSnow._Module.Room_Update (On.Room+orig_Update orig, Room self) (at <25a447d61af14c578680bb10f7318521>:0)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Hook<Room::Update>?1533146496(Room)
(wrapper dynamic-method) RainWorldGame.DMD<RainWorldGame::Update>(RainWorldGame)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Trampoline<RainWorldGame::Update>?1962208256(RainWorldGame)
SpawnResetter.Plugin.RainWorldGame_Update (On.RainWorldGame+orig_Update orig, RainWorldGame self) (at <d5af6086c78f41cf833123ae83373b42>:0)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Hook<RainWorldGame::Update>?-862228480(RainWorldGame)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Trampoline<RainWorldGame::Update>?-462826496(RainWorldGame)
LogSwitch.LogSwitch.updateHook (On.RainWorldGame+orig_Update orig, RainWorldGame self) (at <ad8a89bd1a99443f97609b1e341dad0a>:0)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Hook<RainWorldGame::Update>?1288285696(RainWorldGame)
(wrapper dynamic-method) MainLoopProcess.DMD<MainLoopProcess::RawUpdate>(MainLoopProcess,single)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Trampoline<MainLoopProcess::RawUpdate>?337840128(MainLoopProcess,single)
InventoryMod.MainLoopProcess_RawUpdate (On.MainLoopProcess+orig_RawUpdate orig, MainLoopProcess self, System.Single dt) (at C:/Users/Lee/source/repos/Inventory/InventoryMod.cs:147)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Hook<MainLoopProcess::RawUpdate>?-1287735296(MainLoopProcess,single)
(wrapper dynamic-method) RainWorldGame.DMD<RainWorldGame::RawUpdate>(RainWorldGame,single)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Trampoline<RainWorldGame::RawUpdate>?-1906830336(RainWorldGame,single)
Pom.Pom.RainWorldGameRawUpdate (On.RainWorldGame+orig_RawUpdate orig, RainWorldGame self, System.Single dt) (at POM//Pom/Pom.InputHooks.cs:41)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Hook<RainWorldGame::RawUpdate>?-1778821504(RainWorldGame,single)
(wrapper dynamic-method) ProcessManager.DMD<ProcessManager::Update>(ProcessManager,single)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Trampoline<ProcessManager::Update>?-2025076736(ProcessManager,single)
RegionKit.Modules.AnimatedDecals.VideoManager.ProcessManager_Update (On.ProcessManager+orig_Update orig, ProcessManager self, System.Single deltaTime) (at <25a447d61af14c578680bb10f7318521>:0)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Hook<ProcessManager::Update>?-560693248(ProcessManager,single)
(wrapper dynamic-method) RainWorld.DMD<RainWorld::Update>(RainWorld)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Trampoline<RainWorld::Update>?1802335232(RainWorld)
RainWorldTryCatch.RainWorldTryCatchPlugin.RainWorldUpdate (On.RainWorld+orig_Update orig, RainWorld self) (at <1828a154960541f185fd1181ef4110cd>:0)
UnityEngine.Debug:LogException(Exception)
RainWorldTryCatch.RainWorldTryCatchPlugin:RainWorldUpdate(orig_Update, RainWorld)
MonoMod.Utils.DynamicMethodDefinition:Hook<RainWorld::Update>?-318442112(RainWorld)
MonoMod.Utils.DynamicMethodDefinition:Trampoline<RainWorld::Update>?-720654336(RainWorld)
Guardian.LogHooks:RainWorld_Update(orig_Update, RainWorld) (at E:/RainWorldModding/Guardian/src/plugin/Hooks/LogHooks.cs:70)
MonoMod.Utils.DynamicMethodDefinition:Hook<RainWorld::Update>?1448050560(RainWorld)
MonoMod.Utils.DynamicMethodDefinition:Trampoline<RainWorld::Update>?616955904(RainWorld)
Modpacks.ModpacksManager:RainWorld_Update(orig_Update, RainWorld) (at /Isbjorn52/ModpacksManager.cs:386)
MonoMod.Utils.DynamicMethodDefinition:Hook<RainWorld::Update>?401473408(RainWorld)
riley_ 6 月 30 日 下午 3:38 
game crashed when entering GW_E01 as artificer:
NullReferenceException: Object reference not set to an instance of an object
Watcher.RattlerGraphics+ArmGraphic.Update () (at <0d3d3bd248b74a708fd84538ba1e82f5>:0)
Watcher.RattlerGraphics.Update () (at <0d3d3bd248b74a708fd84538ba1e82f5>:0)
(wrapper dynamic-method) Room.DMD<Room::Update>(Room)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Trampoline<Room::Update>?-2009303040(Room)
Screen Lady  [开发者] 6 月 30 日 下午 3:58 
引用自 riley_
game crashed when entering GW_E01 as artificer:
NullReferenceException: Object reference not set to an instance of an object
Watcher.RattlerGraphics+ArmGraphic.Update () (at <0d3d3bd248b74a708fd84538ba1e82f5>:0)
Watcher.RattlerGraphics.Update () (at <0d3d3bd248b74a708fd84538ba1e82f5>:0)
(wrapper dynamic-method) Room.DMD<Room::Update>(Room)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Trampoline<Room::Update>?-2009303040(Room)

Do you have any mods that change that room to have more rot than usual attached to the walls/floors?
I've found that Rattlers will crash the game if killed by protolonglegs at times. They are placed where there shouldn't be any, but if for whatever reason something adds some there then it will cause issues.

Try disabling this mod, loading a different save file, and returning to the same room. If there is rot on the floor then another mod is being the culprit.

If not, then I'll investigate soon.
最后由 Screen Lady 编辑于; 6 月 30 日 下午 3:58
riley_ 6 月 30 日 下午 5:20 
that would be the issue then, i had a mod enabled that i was making which added more rot to some of the walls
Screen Lady  [开发者] 6 月 30 日 下午 6:03 
引用自 riley_
that would be the issue then, i had a mod enabled that i was making which added more rot to some of the walls
It's an odd issue indeed. I may consider moving their spawns out of the way there to account for that specific mod if you can link it.
riley_ 7 月 1 日 上午 6:08 
it's still not released yet and won't be for a while, don't worry about it
riley_ 7 月 1 日 下午 1:09 
game crashed when blowing up a coral crawler in waterfront facility
MissingFieldException: Field 'Watcher.Barnacle.hasShell' not found.
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Hook<Watcher.Barnacle::Violence>?-379853312(Watcher.Barnacle,BodyChunk,System.Nullable`1<UnityEngine.Vector2>,BodyChunk,PhysicalObject/Appendage/Pos,Creature/DamageType,single,single)
Screen Lady  [开发者] 7 月 1 日 下午 1:22 
引用自 riley_
game crashed when blowing up a coral crawler in waterfront facility
MissingFieldException: Field 'Watcher.Barnacle.hasShell' not found.
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Hook<Watcher.Barnacle::Violence>?-379853312(Watcher.Barnacle,BodyChunk,System.Nullable`1<UnityEngine.Vector2>,BodyChunk,PhysicalObject/Appendage/Pos,Creature/DamageType,single,single)
Do you have Emeralds Tweaks installed?
riley_ 7 月 1 日 下午 2:04 
yes
Screen Lady  [开发者] 7 月 1 日 下午 2:25 
引用自 riley_
yes
That mods fault then.
It currently breaks barnacles when an item is thrown at them, even a rock, dev knows about it but hasn't had a chance to patch it yet.
I recommend either disabling Barnacles with the Keep That Away From Me mod or just disabling that for the time being.
riley_ 7 月 1 日 下午 2:54 
alright i think i can disable emerald's tweaks for now
shym0narch 7 月 31 日 上午 10:28 
After updating the mod, Steam shows an error: content is not available; files are corrupted. Could you please provide the mod files (GitHub) so that I can install the mod through the "mods" folder? I would greatly appreciate it :3
That's my only problem..
Screen Lady  [开发者] 7 月 31 日 上午 11:10 
引用自 shym0narch
After updating the mod, Steam shows an error: content is not available; files are corrupted. Could you please provide the mod files (GitHub) so that I can install the mod through the "mods" folder? I would greatly appreciate it :3
That's my only problem..
I can't do it through Github, but send me a friend request over through Discord and I'll do so. I don't mind really distributing mod files anyways.
Simply add "screenlady"
shym0narch 7 月 31 日 下午 1:59 
I don't have access to Discord... it's been blocked in my country.
But don't worry, I can still play with this mod by clearing the Steam cache and checking the integrity of the game files before playing (this method is still working, although it takes some time)
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