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报告翻译问题
Watcher.FireSpriteAI.get_distanceToHelpee () (at <101df216710c416b98aeeabf7584d8c0>:0)
Watcher.FireSpriteAI.DecideBehavior () (at <101df216710c416b98aeeabf7584d8c0>:0)
Watcher.FireSpriteAI.Update () (at <101df216710c416b98aeeabf7584d8c0>:0)
Watcher.FireSprite.Update (System.Boolean eu) (at <101df216710c416b98aeeabf7584d8c0>:0)
(wrapper dynamic-method) Room.DMD<Room::Update>(Room)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Trampoline<Room::Update>?-114869248(Room)
BloodHooks.Room_Update (On.Room+orig_Update orig, Room self) (at C:/Users/Lee/source/repos/Blood/BloodHooks.cs:190)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Hook<Room::Update>?582925568(Room)
(wrapper dynamic-method) RainWorldGame.DMD<RainWorldGame::Update>(RainWorldGame)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Trampoline<RainWorldGame::Update>?-852616192(RainWorldGame)
RebindEverything.Input_Hooks.RainWorldGameOnUpdate (On.RainWorldGame+orig_Update orig, RainWorldGame self) (at RebindEverything/Hooks/Input/Input_Hooks.cs:14)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Hook<RainWorldGame::Update>?1591078912(RainWorldGame)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Trampoline<RainWorldGame::Update>?-997541888(RainWorldGame)
WhereSlugpupMod.WhereSlugpupMain.Hook_RainWorldGame_Update (On.RainWorldGame+orig_Update orig, RainWorldGame self) (at <bbd582df6fc8425d92977ae9ca5c68b8>:0)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Hook<RainWorldGame::Update>?94197376(RainWorldGame)
MainLoopProcess.RawUpdate (System.Single dt) (at <101df216710c416b98aeeabf7584d8c0>:0)
(wrapper dynamic-method) RainWorldGame.DMD<RainWorldGame::RawUpdate>(RainWorldGame,single)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Trampoline<RainWorldGame::RawUpdate>?-1863830528(RainWorldGame,single)
Pom.Pom.RainWorldGameRawUpdate (On.RainWorldGame+orig_RawUpdate orig, RainWorldGame self, System.Single dt) (at POM//Pom/Pom.InputHooks.cs:41)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Hook<RainWorldGame::RawUpdate>?401501056(RainWorldGame,single)
ProcessManager.Update (System.Single deltaTime) (at <101df216710c416b98aeeabf7584d8c0>:0)
(wrapper dynamic-method) RainWorld.DMD<RainWorld::Update>(RainWorld)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Trampoline<RainWorld::Update>?1502590976(RainWorld)
NumberFixes.Plugin.RainWorld_Update (On.RainWorld+orig_Update orig, RainWorld self) (at C:/Users/Mario/source/repos/RainWorld/Coder23848/NumberFixes/src/plugin/Plugin.cs:64)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Hook<RainWorld::Update>?-781383168(RainWorld)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Trampoline<RainWorld::Update>?659070976(RainWorld)
BloodHooks.RainWorld_Update (On.RainWorld+orig_Update orig, RainWorld self) (at C:/Users/Lee/source/repos/Blood/BloodHooks.cs:56)
UnityEngine.Debug:LogException(Exception)
BloodHooks:RainWorld_Update(orig_Update, RainWorld) (at C:/Users/Lee/source/repos/Blood/BloodHooks.cs:60)
MonoMod.Utils.DynamicMethodDefinition:Hook<RainWorld::Update>?-585311232(RainWorld)
NullReferenceException: Object reference not set to an instance of an object
Watcher.SandGrub.UpdateTentacle () (at <101df216710c416b98aeeabf7584d8c0>:0)
Watcher.SandGrub.Update (System.Boolean eu) (at <101df216710c416b98aeeabf7584d8c0>:0)
(wrapper dynamic-method) Room.DMD<Room::Update>(Room)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Trampoline<Room::Update>?2053660672(Room)
MoArenas.arenas.Arena_Trainline.Room_Update (On.Room+orig_Update orig, Room self) (at <b28349565b6c46698b4cb4ea51b1fa47>:0)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Hook<Room::Update>?456372864(Room)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Trampoline<Room::Update>?-2042402816(Room)
RegionKit.Modules.MultiColorSnow._Module.Room_Update (On.Room+orig_Update orig, Room self) (at <25a447d61af14c578680bb10f7318521>:0)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Hook<Room::Update>?1533146496(Room)
(wrapper dynamic-method) RainWorldGame.DMD<RainWorldGame::Update>(RainWorldGame)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Trampoline<RainWorldGame::Update>?1962208256(RainWorldGame)
SpawnResetter.Plugin.RainWorldGame_Update (On.RainWorldGame+orig_Update orig, RainWorldGame self) (at <d5af6086c78f41cf833123ae83373b42>:0)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Hook<RainWorldGame::Update>?-862228480(RainWorldGame)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Trampoline<RainWorldGame::Update>?-462826496(RainWorldGame)
LogSwitch.LogSwitch.updateHook (On.RainWorldGame+orig_Update orig, RainWorldGame self) (at <ad8a89bd1a99443f97609b1e341dad0a>:0)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Hook<RainWorldGame::Update>?1288285696(RainWorldGame)
(wrapper dynamic-method) MainLoopProcess.DMD<MainLoopProcess::RawUpdate>(MainLoopProcess,single)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Trampoline<MainLoopProcess::RawUpdate>?337840128(MainLoopProcess,single)
InventoryMod.MainLoopProcess_RawUpdate (On.MainLoopProcess+orig_RawUpdate orig, MainLoopProcess self, System.Single dt) (at C:/Users/Lee/source/repos/Inventory/InventoryMod.cs:147)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Hook<MainLoopProcess::RawUpdate>?-1287735296(MainLoopProcess,single)
(wrapper dynamic-method) RainWorldGame.DMD<RainWorldGame::RawUpdate>(RainWorldGame,single)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Trampoline<RainWorldGame::RawUpdate>?-1906830336(RainWorldGame,single)
Pom.Pom.RainWorldGameRawUpdate (On.RainWorldGame+orig_RawUpdate orig, RainWorldGame self, System.Single dt) (at POM//Pom/Pom.InputHooks.cs:41)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Hook<RainWorldGame::RawUpdate>?-1778821504(RainWorldGame,single)
(wrapper dynamic-method) ProcessManager.DMD<ProcessManager::Update>(ProcessManager,single)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Trampoline<ProcessManager::Update>?-2025076736(ProcessManager,single)
RegionKit.Modules.AnimatedDecals.VideoManager.ProcessManager_Update (On.ProcessManager+orig_Update orig, ProcessManager self, System.Single deltaTime) (at <25a447d61af14c578680bb10f7318521>:0)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Hook<ProcessManager::Update>?-560693248(ProcessManager,single)
(wrapper dynamic-method) RainWorld.DMD<RainWorld::Update>(RainWorld)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Trampoline<RainWorld::Update>?1802335232(RainWorld)
RainWorldTryCatch.RainWorldTryCatchPlugin.RainWorldUpdate (On.RainWorld+orig_Update orig, RainWorld self) (at <1828a154960541f185fd1181ef4110cd>:0)
UnityEngine.Debug:LogException(Exception)
RainWorldTryCatch.RainWorldTryCatchPlugin:RainWorldUpdate(orig_Update, RainWorld)
MonoMod.Utils.DynamicMethodDefinition:Hook<RainWorld::Update>?-318442112(RainWorld)
MonoMod.Utils.DynamicMethodDefinition:Trampoline<RainWorld::Update>?-720654336(RainWorld)
Guardian.LogHooks:RainWorld_Update(orig_Update, RainWorld) (at E:/RainWorldModding/Guardian/src/plugin/Hooks/LogHooks.cs:70)
MonoMod.Utils.DynamicMethodDefinition:Hook<RainWorld::Update>?1448050560(RainWorld)
MonoMod.Utils.DynamicMethodDefinition:Trampoline<RainWorld::Update>?616955904(RainWorld)
Modpacks.ModpacksManager:RainWorld_Update(orig_Update, RainWorld) (at /Isbjorn52/ModpacksManager.cs:386)
MonoMod.Utils.DynamicMethodDefinition:Hook<RainWorld::Update>?401473408(RainWorld)
NullReferenceException: Object reference not set to an instance of an object
Watcher.RattlerGraphics+ArmGraphic.Update () (at <0d3d3bd248b74a708fd84538ba1e82f5>:0)
Watcher.RattlerGraphics.Update () (at <0d3d3bd248b74a708fd84538ba1e82f5>:0)
(wrapper dynamic-method) Room.DMD<Room::Update>(Room)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Trampoline<Room::Update>?-2009303040(Room)
Do you have any mods that change that room to have more rot than usual attached to the walls/floors?
I've found that Rattlers will crash the game if killed by protolonglegs at times. They are placed where there shouldn't be any, but if for whatever reason something adds some there then it will cause issues.
Try disabling this mod, loading a different save file, and returning to the same room. If there is rot on the floor then another mod is being the culprit.
If not, then I'll investigate soon.
MissingFieldException: Field 'Watcher.Barnacle.hasShell' not found.
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Hook<Watcher.Barnacle::Violence>?-379853312(Watcher.Barnacle,BodyChunk,System.Nullable`1<UnityEngine.Vector2>,BodyChunk,PhysicalObject/Appendage/Pos,Creature/DamageType,single,single)
It currently breaks barnacles when an item is thrown at them, even a rock, dev knows about it but hasn't had a chance to patch it yet.
I recommend either disabling Barnacles with the Keep That Away From Me mod or just disabling that for the time being.
That's my only problem..
Simply add "screenlady"
But don't worry, I can still play with this mod by clearing the Steam cache and checking the integrity of the game files before playing (this method is still working, although it takes some time)