Quasimorph
Double Backpack Size
Edair  [dezvoltator] 20 oct. 2024 la 16:12
Mod Requests
If you have an idea for simple mod you can post it here.
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Zoldin 21 oct. 2024 la 16:11 
Hello Edair, I'm wondering if you'd be able/willing to make a standalone increased stack size mod, even if just for things like paper items e.g. Specialist Rosters, Employee ID, etc. I wouldn't complain if it covered every item however. Perhaps even a rough upscale to 5kg per slot or just a flat double stack size.

I find it strange you can carry 5kg of spider meat but only 0.2kg of Employee IDs or 0.8kg of 9.79 rounds, or 0.5kg of bandages, especially because there is already a malus for weight.

I'm not a fan of "hard core" inventory micromanagement, I just don't have time for it.

Many, many thanks for your backpack mod I really appreciate it. :winter2019happyyul: :steamthumbsup:
Edair  [dezvoltator] 21 oct. 2024 la 21:26 
Sure. As it's related to inventory I will probably just add it as a setting to this mod.
A mod to return chips to traders, if its possible.
Remove the 10 upgrade limit? :iq1:
A standalone mod to decrease how fast the durability of a weapon is consumed.
Edair  [dezvoltator] 28 oct. 2024 la 16:03 
Upgrade limit maybe, weapon durability almost done already. Testing now stack sizes and weapon durability.
Editat ultima dată de Edair; 28 oct. 2024 la 16:04
Mele\knife ability for 12ga pistols.

Replace the useless tooltips on the left of the screen (lkm - movement. rkm - action). On the "variables" that the enemy has under the cursor in his hands, and something else useful.
Is it possible to upgrade the mod so you can go above 90% on weight reduction? With stack size upgrades, getting overburdened and failing to dodge becomes a greater issue.
Hello, can you add the mod to the public besides the steam workshop (for people enter didn't buy the game through steam)?
(google translate)
is there a way to make this work for current version of game?
Edair  [dezvoltator] 4 aug. la 1:42 
Updated it for 0.9.5.
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