安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
is there any way i can manually edit a file variable, to enable a larger default slot amount?
because when a backpack can hold more than a spaceship, it doesn't make much sense lol
Game version: 0.9.2.397s.085ccee.
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Quasimorph/Quasimorph_Data/MonoBleedingEdge/data-0000024D09738830.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Quasimorph/Quasimorph_Data/MonoBleedingEdge/data-0000024E28B32160.dll
Unexpected error in hook AfterConfigsLoaded for mod edair_mod_inventory: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> HarmonyLib.HarmonyException: Patching exception in method null ---> System.ArgumentException: Undefined target method for patch method static System.Void edair_mod_inventory.PatchBackpackMult::Postfix(System.Single& __result)
If you want me to send the full log, not just the mod specific section let me know (as i have a char limit on this). The issue is with the newest beta branch. Hope this helps!