Timberborn
Flywheels
gForce 5/set./2024 às 13:45
Mod Breaking Update
Newest update broke mod
< >
Exibindo comentários 115 de 29
Mountaingoat888 5/set./2024 às 15:04 
I got the newest version of Timber API installed, but enabling Flywheels still crashes the game on startup for me as well
Battery Smooth  [desenvolvedor(a)] 6/set./2024 às 11:11 
3
Aye, the patch on experimental broke all mods. Haven't had time to look at it until now bit will try get it sorted as soon as I can
Texugo Maldito 7/set./2024 às 11:13 
This must be a sick joke or something... the game just got an update a few hours ago and again is not working... for me at least.
TheEmenince 10/out./2024 às 7:08 
i did this just to get the community pillar badge
Battery Smooth  [desenvolvedor(a)] 10/out./2024 às 7:09 
Escrito originalmente por TheEmenince:
i did this just to get the community pillar badge
Gotta respect the hustle
TheEmenince 10/out./2024 às 9:56 
Thanks
Wintermute 15 de fev. às 6:08 
Any plans to update this mod for the new version? missing my flywheel magic....
Battery Smooth  [desenvolvedor(a)] 24 de fev. às 12:12 
3
I do intend to update this mod for U7 (at least!). Hopefully will get chance to do so soon!
Not Braku 24 de fev. às 15:39 
Any idea when'll that happen? I've grown to love those darn flywheels... :(
drb 26 de fev. às 10:43 
I can't wait to use them again.
Battery Smooth  [desenvolvedor(a)] 26 de fev. às 11:39 
Escrito originalmente por Not Braku:
Any idea when'll that happen? I've grown to love those darn flywheels... :(
Hopefully soon, though there's always the risk of an incremental update ton the experimental branch breaking it again
Daryl Lawton 3 de mar. às 4:40 
Escrito originalmente por Battery Smooth:
Escrito originalmente por Not Braku:
Any idea when'll that happen? I've grown to love those darn flywheels... :(
Hopefully soon, though there's always the risk of an incremental update ton the experimental branch breaking it again
I'm curious what it even is about U7 that breaks this mod
Battery Smooth  [desenvolvedor(a)] 8 de mar. às 6:01 
Escrito originalmente por Daryl Lawton:
Escrito originalmente por Battery Smooth:
Hopefully soon, though there's always the risk of an incremental update ton the experimental branch breaking it again
I'm curious what it even is about U7 that breaks this mod

I'm also curious too - It's likely a change from attaching scripts directly to game objects to instead attaching 'specification' scripts and adding the respective script at run-time
By comparing other mods, I noticed they not only converted the Specifications into Blueprint , and also modified the Paths#append entries in their JSON files. I tried to replicate these changes myself, but since I lack modding experience, I'm unsure how to properly implement these adjustments.
siyakarin 19 de mar. às 5:48 
when will this mod update to U7?
< >
Exibindo comentários 115 de 29
Por página: 1530 50