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PS) That sprite combination kind of defeats the purpose of camoflage, or blending into the environment. Dontcha think? Its like a big flare saying HERE I AM!
Reminds me of the original env_fountain engine function. Pre Steam. Pre Hammer. Circa HL1-CS 1.3-1.6.
Replaced with env_reactive engine function.
PS) Put these on an all BOT test server.
5v5 or 10v10.
Load all into same skin / modeling.
Watch your framerate freeze.
just install before TFA-
1. unknown - lua/effects/tracer.lua:9
[Badass Tracer & Muzzleflash] lua/effects/tracer.lua:35: attempt to index a nil value
1. unknown - lua/effects/tracer.lua:35
In which the new particles do not appear.