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Or should I leave TimberAPI disabled for now?
As a temporary workaround: unpause the game, remove "Automate" checkbox, wait a bit, set it back. This will restore the functionality until next game load.
Awesome, thanks! Hopefully I can just get the game to launch now... ha!
I still have problems with those Enginges:
I've configured the enginge to run between 15-50%, Batteries are at about 95% so the engines should stand still, right? but they are constantly beeing turned on and of again.
I've setup my numbercrunches to go off below 95%, some other factorys to 90%.
Whem i remove the checkbox to stop below 95% on the numbercrunchers, the engies stay off, as expected. (until the batteries reach 90% where other factorys are configured to stop, then the one/off/on/off from the engies starts again.)
https://1drv.ms/f/c/e3d4db726ef52703/EsXLf7cqJOhPktPFJW_QxjMBJIIwbz5Ro6GKVTuEw86CFA?e=Rkl6Tm
I don't know if you need to know the Modlust: Harmony, ModSettings, TimberAPI, Faster underwater movement, FreeFlow, Good Statistics, Pipette Tool. SmartPower, TimberAPI UIBuilder, Planting Override, TimberCommons, TImprove
The save should be directly during a starting drought, so you might want to leave it running for a moment until the batteries start draining to 95% percent