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[Info :Fixing The Controls] Fixing The Controls [2.6] is loaded!
Should only appear once.
I can't figure out why it's bepinex is loading everything twice.
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Stationeers/rocketstation_Data/MonoBleedingEdge/data-00000246013EE890.dll
The thing is that path doesn't exist. The path to MonoBleedingEdge is C:/Program Files (x86)/Steam/steamapps/common/Stationeers/MonoBleedingEdge. It's not under the rocketstation_Data folder.
Your DLL is running the first time further up the log. It finishes all the initialisation stuff and then it hits this line and the next line is "Fixing The Controls [2.6] is loaded" for the second time. The fallback handler error seems to happen for each DLL and then they re-run. So every BepInEx mod is being loaded twice.
I've got to get to bed now... but I'll dig into it more tomorrow night.
I can try to put in a bandaid but I don't know what behaviors to expect and don't have a way to test it. Best to find the problem child and nuke it.
[Error :Fixing The Controls] Detected existing instance, aborting the new load
Thank you very much. I'm going to look at your code to see how you implemented this bandaid and apply it to other mods I've got.
But, I've still got to pin down what is causing this issue.
I can't replicate the problem by duplicating the mod and having bepinex load two copies. That just produces two separate mods doing the same thing, so the same result for the user, but for completely different reasons under the hood.