Slay the Spire

Slay the Spire

Soul Essences
Zecko  [开发者] 2024 年 7 月 27 日 上午 12:41
Suggestions for future soul-like relics
Please include your suggestions here. it's not guaranteed that your suggestion will be implemented but if it is, you will be credited. :steamhappy:
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正在显示第 1 - 6 条,共 6 条留言
Bento Baker Praymordis 2024 年 7 月 27 日 上午 1:09 
Slime boss soul: every 3 turns add a 0 cost bludgeon with exhaust and ethereal into your hand.

guardian soul: every time you gain block also gain 3 flame barrier.

hexaghost soul: whenever you draw a status or curse card, exhaust it and gain 1 temp hp.

bronze automaton soul: at the start of your turn add a seek and 0 cost hologram into your hand, they both have exhaust and ethereal.

collector soul: at the start of each turn deal 7 damage to a random enemy twice and gain 7 block.

the champ soul: at the start of combat remove all artefact from all enemies then apply 5 weak and 5 vulnerable to all enemies.

awakened one soul: at the start of combat gain 1 strength and 1 dexterity for every power in your deck.

Time eater soul: at the start of each turn apply 1 slow to all enemies.

Donu soul: at the start of each turn gain 3 strength, this effect triggers twice per turn if you have deca soul.

deca soul: at the start of each turn gain 3 plated armor, this effect triggers twice per turn if you have donu soul.

corroupt heart soul: upon pickup gain 99 max hp, 999 gold and increase your end of run score by 1000. this soul has a 100% drop chance if the ascension level is 20 or higher.
veemo 2024 年 7 月 27 日 下午 12:49 
some (most) of those sound reeeally good but like in a funny way
Bento Baker Praymordis 2024 年 7 月 28 日 下午 4:20 
here's some more soul relic idea's I got this time based on the base game characters and a few modded ones.

the method of obtaining a character soul could be either as a neow blessing (this would replace the boss swap option) or as a extra starting relic you obtain when entering neow's room.

ironclad soul: whenever a non minion enemy dies heal 6 hp and gain 1 max hp.

silent soul: after start of turn draw you can discard up to 2 cards to draw the same number of cards plus 1.

defect soul: at the start of combat gain 1 orb slot, gain 2 heatsinks, channel 1 plasma.

watcher soul: once per turn right click to activate, add a smite and safety to your hand, they both gain ethereal.

hermit soul: whenever you shuffle your draw pile deal damage to all enemies equal to the number of cards in the draw pile after it's shuffled.

packmaster soul: at the start of each turn you can choose 1 of 3 colorless cards to add to your hand, it costs 0 and has exhaust and ethereal.

thorton soul: whenever you draw or play a card gain 1 gold, whenever a non minion enemy dies or you shuffle your draw pile gain 10 gold.
Zecko  [开发者] 2024 年 7 月 28 日 下午 8:52 
The base game characters' souls is definitely an interesting idea
Bento Baker Praymordis 2024 年 8 月 8 日 下午 7:39 
got another batch of soul relic suggestions to give.

pointy soul (obtained as part of the combat rewards during the masked bandits event): if the first card played during your turn is an attack, deal 7 damage to random enemy twice.

romeo soul (obtained as part of the combat rewards during the masked bandits event): if the first card played during your turn is a skill, draw 2 cards.

bear soul (obtained as part of the combat rewards during the masked bandits event): if the first card played during your turn is a power, gain 2 strength and 2 dexterity.

snecko soul (shop relic): at the start of combat gain confused, confused is now treated as a buff instead of a debuff.

shelled parasite soul (shop relic): at the start of combat gain 3 plated armour and 3 blur.

spheric guardian soul (shop relic): start each combat with 2 artifact and 10 block.

darkling soul (shop relic): upon pickup choose 1 card in your deck (excluding curses), at the start of combat add 2 copies of the chosen card into your hand.
Zecko  [开发者] 2024 年 8 月 12 日 上午 5:50 
Your base game character soul relics has been implemented :steamhappy:
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