雨世界

雨世界

No More Rain World
Tryn  [开发者] 9 月 21 日 下午 2:56
Suggestions Thread
Pop any suggestions you may have here!
< >
正在显示第 1 - 12 条,共 12 条留言
FishStrats 4 月 21 日 上午 10:18 
Unofficial Suggestions Discussion
I have a few suggestions but I didn't have a place for them so I made this discussion for me and anyone else with suggestions.
FishStrats 4 月 21 日 上午 10:26 
Here is my suggestions: #1 I was on cycle two and I didn't sleep through the night and I went until it counted as day again but then I slept and that should supposedly go to cycle four because I got to cycle three but no, it said cycle two. So I think that it should increase the cycle counter when going through the night. #2 I think that my karma level should also go up by one for surviving the night, it just makes sense. #3 At the end of the night and when the next cycle begins it should use food like it would usually after hibernating, in fact it would make more sense to use more food then usual due to Slugcat moving around all night but that is where I think it is too realistic and it takes away from gameplay but that is your choice, also if you didn't eat enough and go through the night it should count as a starve cycle. SIDE NOTE: It shouldn't save like usual, that is hibernation exclusive in my opinion.
Tryn  [开发者] 4 月 22 日 上午 6:58 
A lot of these ideas are stuff I've already considered behind the scenes. I need to balance what I know alongside complexity so ill see what I can do here.
FishStrats 4 月 22 日 下午 12:25 
Understandable, I knew you would already have thought of at least one of these ideas, I was just thinking of giving all of my ideas so that you can get more ideas for future update to this mod. Also, thanks for letting me know you saw my idea.
suggestion: why give rain world no rain when clouds are everywhere? remove clouds so the world isnt raining
Loopers 4 月 23 日 下午 4:57 
引用自 rain world ancient
suggestion: why give rain world no rain when clouds are everywhere? remove clouds so the world isnt raining
At least, make it have fewer clouds. that leads me into an idea I had, maybe add light rainstorms as semi-rare weather events? They could happen at either day or night. But make it purely cosmetic, similar to how pre-cycle rain (from downpour) is when the pre-cycle rain is technically over.
apyrrex 5 月 5 日 下午 8:56 
Following the ideas listed here, there could be weather conditions lasting for more than a day, and also there could be two types of weather variations: purely cosmetic ones and harmful ones (for example the lightning strikes in stormy coast).
The harmful ones are not as deadly as the heavy rain, but careless actions can lead to your demise, and hibernating won't necessarily get rid of the problem for you, so you have to come up with creative solutions to survive (hoarding your shelter with food could be a solution)
There could be also events with creatures, like if an area gets flooded lots of acquatic creatures will spawn and they will stay till the flood goes away(or if you tame your Lizards so they will stay with you).
It could happen similarly with snow, so that more creatures that you see in Saint Caimpagn (mostly the ones immune to the cold but not just limited to them) will spawn and so on, like a migration of critters/ apex predators.
I don't know how many of these things can be really done but I hope for some of them to become reality one day
Loopers 5 月 6 日 下午 5:11 
引用自 apyrrex
Following the ideas listed here, there could be weather conditions lasting for more than a day, and also there could be two types of weather variations: purely cosmetic ones and harmful ones (for example the lightning strikes in stormy coast).
The harmful ones are not as deadly as the heavy rain, but careless actions can lead to your demise, and hibernating won't necessarily get rid of the problem for you, so you have to come up with creative solutions to survive (hoarding your shelter with food could be a solution)
There could be also events with creatures, like if an area gets flooded lots of acquatic creatures will spawn and they will stay till the flood goes away(or if you tame your Lizards so they will stay with you).
It could happen similarly with snow, so that more creatures that you see in Saint Caimpagn (mostly the ones immune to the cold but not just limited to them) will spawn and so on, like a migration of critters/ apex predators.
I don't know how many of these things can be really done but I hope for some of them to become reality one day
Yeah, it'd certainly be cool to have random pre-cycle rain or for it to snow for a cycle or three for a whole region, maybe even random blizzards in regions when it snows? Also, maybe certain weather events are more prominent for certain slugcats, such as a cold cycle being slightly more likely for rivulet as the cold is slowly creeping in after she takes the rarefraction cell.
NonIdiot 7 月 2 日 下午 10:38 
what if, hear me out: config option slider that has three options:

- cloudless skies (no clouds)
- cloudy skies (clouds, no rain)
- rain (has harmless rain at the beginning of nighttime for a short period)
not sure the likelyhood of this being implemented, because its against the whole title and all, but i would love to see an alternate version of this mod that keeps the rain and instead has the night cycles as a rare occurrence (akin to a shelter failure, if not a bit more common) and the rest of the cycles could possibly also have more variance in time rather than just day. like, cycles that have a chance to take place during dawn, noon or dusk. whereas a full night cycle could be the rarest (and in some places with no rain, full days and full nights may be seen)

i already know of a mod that sort of does this, nightcycle, but it has no changes in creature spawns for the night. it is purely cosmetic. itd be cool to see a marriage of the two mod ideas!

maybe some configuration for the rarity of night cycles for each slugcat would be nice, i personally would have monk and survivor have rarest nights, while others have it more commonly (especially saint or gourmand. nights wouldnt be so bad when you can get light so easily)

also, a very minor gripe, i wish there was a little bit more variance in the night palettes. the days have blue, orange, even green skies. maybe some regions nights could be more purple, or maroon, or something. idk

(also if possible to get their permission, maybe with an option to use roasteds night threat themes? i totally get it if not though)
最后由 💥 yatayatayata 💥 编辑于; 11 月 9 日 下午 3:46
also after reading some of the other comments relating to weather, itd be really cool if night time actually made it slightly harder to maintain heat in colder weather
Loopers 8 月 9 日 上午 8:55 
引用自 💥 kenstein 💥
also after reading some of the other comments relating to weather, itd be really cool if night time actually made it slightly harder to maintain heat in colder weather
yes! I agree, especially in saint's campaign
< >
正在显示第 1 - 12 条,共 12 条留言
每页显示数: 1530 50