雨世界

雨世界

No More Rain World
251 条留言
lullamoona 11 月 6 日 下午 11:18 
is this still gonna get an update?
Noodl 10 月 22 日 上午 11:43 
ay i got a request when this mod updates, can there be a config where blizzards can still be on, or just at a rate where it cant kill you? i like the blizzards :D (in saint)
Peacherweasel | Skyjackal 10 月 17 日 上午 4:06 
I noticed during Artificer campaign + Artificer expedition: when crossing a gate with a scav carcass in hand, the cycle time resets. Idk if this is intentional (I think it's a bug?) reporting it regardless. I have the Scavolution Mod (which adds another scav type) & maybe NMRW + Scavolution both enabled might be causing this? otherwise I got no idea.
Tryn  [作者] 10 月 11 日 下午 12:40 
I can adjust the values in the next update! Thank you for the report :>
MiserableSecrets 10 月 11 日 下午 12:20 
I find with this mod, the Scavenger storerooms are overrun with lanterns, and there's next to no explosive spears in their storerooms as a result. This is incredibly annoying and inconvenient for many slugcats in which that's the most common way to actually get explosive spears. Is there a way to reduce the rate at which lanterns appear in their storerooms?
Tryn  [作者] 10 月 10 日 上午 11:45 
will do my best to update this for 1.10! got alot of mods to bring up to date and im generally busy so might take a hot min. Sorry for the delay :<
lullamoona 10 月 9 日 下午 10:56 
rlly wish i could just stay on an older version of the game </3
hmm 9 月 29 日 上午 7:26 
@Ace seriously? you only care about it in arena? it's not supposed to be played in arena, why do you even want it in there
Ace 9 月 26 日 下午 1:18 
fix this mod it doesnt allow me in arenas so im never playing this mod unil its fixed
dominickwriter 9 月 21 日 下午 2:51 
this isn't RAIN WORLD... its.. just.. WORLD..
Chintt_ 9 月 10 日 下午 7:45 
oh it still gives me the same error as before
Kart 9 月 10 日 下午 6:11 
Finally
rxygo 9 月 10 日 下午 2:55 
ty
Tryn  [作者] 9 月 10 日 上午 6:57 
will push an update now. Keep in mind its literally just an on screen number and the mod works fine.
Tryn  [作者] 9 月 1 日 上午 5:23 
yeah that's NMRW! I described what happened to cause it in the description :>
CocoaRaptor 8 月 31 日 上午 8:55 
oh also if you did is it because the clouds are dark and taking in lots of heat? or is the heat waves just added warping for even more fog effect?
CocoaRaptor 8 月 31 日 上午 8:54 
did you make SI cloudy and with heat waves? if so cool I just don't know what mod is doing it
TheRaptor735 8 月 29 日 下午 5:27 
hello, i am the person who asked for compatablity, the said region mod that i really want to be compatable with this mod, is called eastern expanse
Tryn  [作者] 8 月 29 日 上午 10:08 
handled by the mod alone im afraid :( Feel free to DM me on discord (Tryn1010) if you want me to add support for your mod!
Dragonly44 8 月 29 日 上午 9:56 
Are the combatbilities handled by this mod itself alone or is there a way to make the mod combatible with a region mod from the region modders side?
Peacherweasel | Skyjackal 8 月 17 日 上午 4:43 
Fair enough
I was just wondering if I was bugging out or if I hadn't waited long enough for the effects to take through
Tryn  [作者] 8 月 16 日 下午 4:51 
Rivulet functions fine. You just need to wait for the same time as other scugs. This is hardcoded and wont be changed im afraid.
Peacherweasel | Skyjackal 8 月 16 日 下午 4:33 
Question: How does this mod effect Rivulet's campaign? Is there plans to make Rivulet have a Night cycle? (so far from my experience on the Rivulet campaign: The night cycle's threat theme plays, the rain gets a bit louder then it was before but not there's no deadly rain. A lot of the lizards proceed to shelter for the night cycle but there's actually no night color palettes on the region (currently tested outskirts & drainage system) there also appears to be no night exclusive cycle spawns. (notice: this is before the rarefraction cell is removed so the cycles are shorter) is there a plan to make Rivulet have better night cycles during this time in the game?
Tryn  [作者] 8 月 1 日 下午 3:03 
yeah pretty sure its caused by the game updating and your mods not being reapplied.
braekin54 8 月 1 日 下午 3:00 
i was able to fix it my simply deleting then reinstalling the mod
braekin54 8 月 1 日 下午 2:37 
i unfortunately am also experiencing that

it sucks, i love playing this mod
Tryn  [作者] 7 月 30 日 上午 7:06 
will try to replicate that soon.
Particle Decelerator 7 月 29 日 下午 5:40 
Mods failed to apply due to the following error: Length cannot be less than zero.
Particle Decelerator 7 月 29 日 下午 5:38 
Whenever I try to enable this mod, it fails to and then disables it again. I disabled all of my mods except expedition, more slugcats, rw remix, this mod, custom regions support, regionkit, pom, and dawn, so I don't think its an incompatibility of any other mods
Tryn  [作者] 7 月 29 日 上午 3:54 
Should work fine
Particle Decelerator 7 月 27 日 下午 6:39 
Is this mod broken?
Jaydent∆Θ 7 月 23 日 下午 7:51 
ok :)
Tryn  [作者] 7 月 23 日 下午 4:32 
I will when I upload a new build!
Jaydent∆Θ 7 月 23 日 下午 4:11 
change it maybe to reduce confusion then?
Tryn  [作者] 7 月 23 日 下午 4:10 
that's nothing but a value that isn't changed in the uploaded build. The mod functions entirely fine on the latest version (confirmed via testing!)
Jaydent∆Θ 7 月 23 日 下午 4:07 
must be a different mod i have ... but it says in the remix menu that the mod is made for a previous version ? and it says that for dawn too ?
Tryn  [作者] 7 月 22 日 上午 2:38 
it does.
Jaydent∆Θ 7 月 21 日 下午 6:38 
pls update it so it works on the latest update :/
Ruffles 7 月 17 日 下午 1:15 
it.. doesnt transition... it just snaps to black... what,,?
Tryn  [作者] 7 月 13 日 上午 6:46 
thats a base game issue.
leebaker682 7 月 13 日 上午 6:17 
ive figured it out, it seems to be with dawn, where if you lower the rain cycle timer it still doesnt activate when the timer runs out- instead only activating after the real rain timer.
leebaker682 7 月 13 日 上午 6:01 
actually its even weirder, actual night doesnt even start, all the creatures go to their dens- its bright and the night threaet music plays, but the actual night cycle does not even happen?
leebaker682 7 月 13 日 上午 5:54 
it works fine as in 'being night' but for some reason there is zero visual indicators, its not dark at all and looks like its in the daytime
Amy skunky 7 月 9 日 上午 11:10 
This is actually cool as the timer is no more but it makes the game harder
rain world ancient 7 月 4 日 下午 12:42 
could you also try to update it's version? for some reason it says its outdated
Tryn  [作者] 7 月 4 日 下午 12:38 
removes the snow and replaces it with a day night cycle.
Wayward 7 月 3 日 下午 7:20 
how does this mod work on the saint campaign?
Tryn  [作者] 7 月 2 日 下午 2:42 
ive been considering that! may have something in mind for a future update
rain world ancient 7 月 2 日 下午 12:36 
can you remove the clouds? i mean... if it cant rain then why still cloud everywhere?
Tryn  [作者] 6 月 23 日 上午 10:25 
did you get an excep log?