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option SCS.LevelEnable
{
type = boolean,
default = 0,
page = SCS,
translation = SCSLevelEnable,
tooltip = SCSLevelEnable_tooltip,
}
Yes, I was trying to limit people putting in invalid spawn locations, which they were doing (and then complaining about crashes). Do you know the max range for modded maps?
Sorry, my first response to your question was because I misread what you were asking. Changing default to 1 should default the box to enabled.
Planned once B42 is Stable.
Are you in Build 41 or 42?
Spawning in the gated house north of Muldraugh usually indicates either not selecting "Choose Your Spawn" as your spawn location or not entering a valid spawn coords in the Sandbox Settings.