Garry's Mod

Garry's Mod

[VJ] Hivemind Reborn NPC's
☣590a1shooter☣  [开发者] 2024 年 12 月 10 日 上午 7:54
Suggestions
Put any suggestions for future update ideas you have here.
最后由 ☣590a1shooter☣ 编辑于; 2024 年 12 月 10 日 上午 7:55
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正在显示第 1 - 7 条,共 7 条留言
Specneo 2024 年 12 月 14 日 上午 9:49 
Infected Combine and Rebel skins... well. Honestly. when an infected turns a combine or rebel into just a citizen. That feels unrealistic.
The Mansion of Scares 2024 年 12 月 21 日 下午 12:56 
VARIANT IDEAS


deteoriated stage 2: moves slow, vomits less
Evolved Vampire: will revive a total of 2 times when killed with fire
Leech (red Vampire variant): when it attacks, it gains +10 health, and is more rotten and melty
Specneo 2024 年 12 月 31 日 下午 4:54 
Infection Varieties: What if when it gets it's hands on lets say a headcrab. The headcrab can use it's way of infection too. Like a sort of spread-mimic.
CFSoulja 1 月 2 日 上午 6:16 
We deffo need an assimilation/imitation aspect somewhere, I liked how it worked with your Feral Rage mod and it's a shame it got cut out so it'd be cool to see it in the Hivemind mod
Bopin_Robin 1 月 10 日 下午 4:33 
I want visual hallucinations or they start changing the map a bit like adding flesh to it
specimen 8 1 月 11 日 下午 9:21 
a infected that can use weapons like agony from your old pack
最后由 specimen 8 编辑于; 1 月 11 日 下午 9:22
Slovtia_4Ever 7 月 17 日 下午 2:00 
A tank infected, larger has more health, does more damage and moves slower. I would personally either have it as two infected fused or a single infected that's large and muscular in it's upper torso but weak and deformed in it's lower torso (hence the slower movement speed).
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